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Unity - Scripting API: AssetDatabase.GetAssetPath

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Declarationpublic static string GetAssetPath(int instanceID);

Declaration

public static string

GetAssetPath

(

Object assetObject

);

Parameters Parameter Description instanceID The instance ID of the asset. assetObject A reference to the asset. Returns

string The asset path name, or null, or an empty string if the asset does not exist.

Description

Returns the path name relative to the project folder where the asset is stored.

All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png".


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