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Unity - Scripting API: AI.NavMeshAgent.isOnOffMeshLink

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public bool isOnOffMeshLink;

Description

Is the agent currently positioned on an OffMeshLink? (Read Only)

This property is useful when autoTraverseOffMeshLink is false and custom movement is needed when crossing the link.

Additional resources: autoTraverseOffMeshLink, CompleteOffMeshLink.


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