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Unity - Manual: Built-in shaders

Error and loading shaders

Built-in shaders

Unity comes with a number of built-in shadersA program that runs on the GPU. More info
See in Glossary
that you can use in your projects.

Render pipeline compatibility

Different render pipelinesA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
are compatible with different built-in shaders.

Feature name Built-in Render Pipeline Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP) Custom SRP Standard Shader Yes No

Can convert Standard Shader to equivalent on import

No

Can convert Standard Shader to equivalent on import

No Standard Particle Shaders Yes No No No Legacy shaders Yes Yes

Simple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible.

Yes

Simple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible. They also do not support any HDRP features. For an unlit shader that supports HDRP features, use the HDRP/Unlit shader.

Yes

Simple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible.

URP prebuilt shaders No Yes No No HDRP prebuilt shaders No No Yes No

Error and loading shaders


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