Error and loading shaders
Built-in shadersUnity comes with a number of built-in shadersA program that runs on the GPU. More info
See in Glossary that you can use in your projects.
Different render pipelinesA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary are compatible with different built-in shaders.
Can convert Standard Shader to equivalent on import
NoCan convert Standard Shader to equivalent on import
No Standard Particle Shaders Yes No No No Legacy shaders Yes YesSimple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible.
YesSimple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible. They also do not support any HDRP features. For an unlit shader that supports HDRP features, use the HDRP/Unlit shader.
YesSimple unlit Legacy shaders will likely render fine, but they might not be SRP Batcher compatible.
URP prebuilt shaders No Yes No No HDRP prebuilt shaders No No Yes NoError and loading shaders
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