A RetroSearch Logo

Home - News ( United States | United Kingdom | Italy | Germany ) - Football scores

Search Query:

Showing content from https://docs.unity3d.com/2022.1/Documentation/Manual/UnityManual.html below:

Manual: Unity User Manual 2022.1

Unity User Manual 2022.1

Use the Unity Editor to create 2D and 3D games, apps and experiences. Download the Editor at unity3d.com.

The Unity User Manual helps you learn how to use the Unity Editor and its associated services. You can read it from start to finish, or use it as a reference.

If it’s your first time using Unity, take a look at the introductory documentation on Working with Unity, and see the Unity Tutorials.

New

Packages

Unity User Manual sections Working in Unity

A complete introduction to the Unity Editor.

Unity 2D

All of the Unity Editor’s 2D-specific features including gameplay, spritesA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary
and physics.

Graphics

The visual aspects of the Unity Editor including camerasA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary
and lighting.

Physics

Simulation of 3D motion, mass, gravity and collisionsA collision occurs when the physics engine detects that the colliders of two GameObjects make contact or overlap, when at least one has a Rigidbody component and is in motion. More info
See in Glossary
.

Networking

How to implement Multiplayer and networking.

Scripting

Programming your games by using scripting in the Unity Editor.

Audio

Audio in the Unity Editor, including clips, sources, listeners, importing and sound settings.

Animation

Animation in the Unity Editor.

UI

User interface toolkits available in the Unity Editor.

Navigation

Navigation in the Unity Editor, including AI and pathfinding.

Platform specific

Information about the platforms that you can build your application for.

Legacy topics

Useful if you are maintaining legacy projects.

Further sources of information Known issues

Is a feature not working as you expect it to? It might be an existing Known Issue. Please check using the Issue Tracker at issuetracker.unity3d.com.


RetroSearch is an open source project built by @garambo | Open a GitHub Issue

Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo

HTML: 3.2 | Encoding: UTF-8 | Version: 0.7.4