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Showing content from https://docs.rs/encase/latest/encase/macro.impl_vector.html below:

impl_vector in encase - Rust

macro_rules! impl_vector {
    ($n:literal, $type:ty $( ; using $($using:tt)* )?) => { ... };
    ($n:literal, $type:ty; ($($generics:tt)*) $( ; using $($using:tt)* )?) => { ... };
    ($n:literal, $type:ty, $el_ty:ty $( ; using $($using:tt)* )?) => { ... };
}
Expand description

Used to implement ShaderType for the given vector type

The given vector type should implement any combination of AsRefVectorParts, AsMutVectorParts, FromVectorParts depending on needed capability (they can also be derived via $using)

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