pub struct Line {
pub start: Point,
pub end: Point,
}
Expand description
Line primitive
§Examples §Create some lines with different stylesuse embedded_graphics::{
pixelcolor::Rgb565, prelude::*, primitives::{Line, PrimitiveStyle},
};
Line::new(Point::new(50, 20), Point::new(60, 35))
.into_styled(PrimitiveStyle::with_stroke(Rgb565::RED, 1))
.draw(&mut display)?;
Line::new(Point::new(50, 20), Point::new(60, 35))
.translate(Point::new(-30, 10))
.into_styled(PrimitiveStyle::with_stroke(Rgb565::GREEN, 10))
.draw(&mut display)?;
Start point
End point
Source§ SourceCreates a line between two points.
SourceCreates a line with a start point and a delta vector.
§Examplesuse embedded_graphics::{prelude::*, primitives::Line};
let line = Line::with_delta(Point::new(10, 20), Point::new(20, -20));
Source
Compute the midpoint of the line.
SourceCompute the delta (end - start
) of the line.
Writes the defmt representation of self
to fmt
.
Tests for self
and other
values to be equal, and is used by ==
.
Tests for !=
. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method returns an ordering between
self
and
other
values if one exists.
Read more 1.0.0 · Source§Tests less than (for
self
and
other
) and is used by the
<
operator.
Read more 1.0.0 · Source§Tests less than or equal to (for
self
and
other
) and is used by the
<=
operator.
Read more 1.0.0 · Source§Tests greater than (for
self
and
other
) and is used by the
>
operator.
Read more 1.0.0 · Source§Tests greater than or equal to (for
self
and
other
) and is used by the
>=
operator.
Read more Source§ Source§Iterator over all points inside the primitive.
Source§Returns an iterator over all points inside the primitive.
Source§ Source§Converts this primitive into a Styled
.
Returns the bounding box using the given style.
Source§ Source§ Source§Translate the line from its current position to a new position by (x, y) pixels, returning a new Line
. For a mutating transform, see translate_mut
.
let line = Line::new(Point::new(5, 10), Point::new(15, 20));
let moved = line.translate(Point::new(10, 10));
assert_eq!(moved.start, Point::new(15, 20));
assert_eq!(moved.end, Point::new(25, 30));
Source§
Translate the line from its current position to a new position by (x, y) pixels.
let mut line = Line::new(Point::new(5, 10), Point::new(15, 20));
line.translate_mut(Point::new(10, 10));
assert_eq!(line.start, Point::new(15, 20));
assert_eq!(line.end, Point::new(25, 30));
Source§ Source§ Source§
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