pub struct Circle {
pub top_left: Point,
pub diameter: u32,
}
Expand description
Circle primitive
§Examples §Create some circles with different stylesuse embedded_graphics::{
pixelcolor::Rgb565,
prelude::*,
primitives::{Circle, PrimitiveStyle, PrimitiveStyleBuilder},
};
Circle::new(Point::new(10, 20), 30)
.into_styled(PrimitiveStyle::with_stroke(Rgb565::WHITE, 1))
.draw(&mut display)?;
let style = PrimitiveStyleBuilder::new()
.stroke_color(Rgb565::RED)
.stroke_width(3)
.fill_color(Rgb565::GREEN)
.build();
Circle::new(Point::new(50, 20), 10)
.into_styled(style)
.draw(&mut display)?;
Circle::new(Point::new(10, 20), 30)
.translate(Point::new(20, 10))
.into_styled(PrimitiveStyle::with_fill(Rgb565::BLUE))
.draw(&mut display)?;
Top-left point of circle’s bounding box
Diameter of the circle
Source§ SourceCreate a new circle delimited with a top-left point with a specific diameter
SourceCreate a new circle centered around a given point with a specific diameter
SourceReturn the center point of the circle
Source§ Source§ Source§Returns true
if the given point is inside the shape.
Writes the defmt representation of self
to fmt
.
Tests for self
and other
values to be equal, and is used by ==
.
Tests for !=
. The default implementation is almost always sufficient, and should not be overridden without very good reason.
This method returns an ordering between
self
and
other
values if one exists.
Read more 1.0.0 · Source§Tests less than (for
self
and
other
) and is used by the
<
operator.
Read more 1.0.0 · Source§Tests less than or equal to (for
self
and
other
) and is used by the
<=
operator.
Read more 1.0.0 · Source§Tests greater than (for
self
and
other
) and is used by the
>
operator.
Read more 1.0.0 · Source§Tests greater than or equal to (for
self
and
other
) and is used by the
>=
operator.
Read more Source§ Source§Iterator over all points inside the primitive.
Source§Returns an iterator over all points inside the primitive.
Source§ Source§Converts this primitive into a Styled
.
Returns the bounding box using the given style.
Source§ Source§ Source§Translate the circle from its current position to a new position by (x, y) pixels, returning a new Circle
. For a mutating transform, see translate_mut
.
let circle = Circle::new(Point::new(5, 10), 10);
let moved = circle.translate(Point::new(10, 10));
assert_eq!(moved.top_left, Point::new(15, 20));
Source§
Translate the circle from its current position to a new position by (x, y) pixels.
let mut circle = Circle::new(Point::new(5, 10), 10);
circle.translate_mut(Point::new(10, 10));
assert_eq!(circle.top_left, Point::new(15, 20));
Source§ Source§ Source§
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