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Showing content from https://docs.rs/embedded-graphics/latest/embedded_graphics/geometry/struct.Point.html below:

Point in embedded_graphics::geometry - Rust

pub struct Point {
    pub x: i32,
    pub y: i32,
}
Expand description

2D point.

A point can be used to define the position of a graphics object. For example, a Rectangle may be defined that has its top left corner at (-1, -2). To specify the size of an object Size should be used instead.

Nalgebra support can be enabled with the nalgebra_support feature. This implements From<Vector2<N>> and From<&Vector2<N>> where N is Scalar + Into<i32>. This allows use of Nalgebra’s Vector2 with embedded-graphics where i8, i16, i32, u16 or u8 is used for value storage.

§Examples §Create a Point from two integers
use embedded_graphics::geometry::Point;

let p = Point::new(10, 20);
§Create a Point from a Nalgebra Vector2

Be sure to enable the nalgebra_support feature to get Nalgebra integration.

use embedded_graphics::geometry::Point;
use nalgebra::Vector2;

let n_coord = Vector2::new(10i32, 20);

assert_eq!(Point::from(n_coord), Point::new(10, 20));
§Convert a Vector2<u8> into a Point

Be sure to enable the nalgebra_support feature to get Nalgebra integration.

Smaller unsigned types that can be converted to i32 are also supported in conversions.

use embedded_graphics::geometry::Point;
use nalgebra::Vector2;

let n_coord = Vector2::new(10u8, 20);

assert_eq!(Point::from(n_coord), Point::new(10, 20));

The x coordinate.

The y coordinate.

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Creates a point from X and Y coordinates.

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Creates a point with X and Y values set to an equal value.

§Examples
use embedded_graphics::geometry::Point;

let point = Point::new_equal(11);

assert_eq!(point, Point { x: 11, y: 11 });
Source

Creates a point with X and Y equal to zero.

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Returns a point with equal x value and y set to 0.

§Examples §Move a Point along the X axis.
use embedded_graphics::geometry::Point;

let translate = Point::new(20, 30);

let point = Point::new(10, 15);

let moved_x = point + translate.x_axis();

assert_eq!(moved_x, Point::new(30, 15));
Source

Returns a point with equal y value and x set to 0.

§Examples §Move a Point along the Y axis.
use embedded_graphics::geometry::Point;

let translate = Point::new(20, 30);

let point = Point::new(10, 15);

let moved_y = point + translate.y_axis();

assert_eq!(moved_y, Point::new(10, 45));
Source

Remove the sign from a coordinate

§Examples
let point = Point::new(-5, -10);

assert_eq!(point.abs(), Point::new(5, 10));
Source

Returns the componentwise minimum of two Points

§Examples
use embedded_graphics::geometry::Point;

let min = Point::new(20, 30).component_min(Point::new(15, 50));

assert_eq!(min, Point::new(15, 30));
Source

Returns the componentwise maximum of two Points

§Examples
use embedded_graphics::geometry::Point;

let min = Point::new(20, 30).component_max(Point::new(15, 50));

assert_eq!(min, Point::new(20, 50));
Source

Returns the componentwise multiplication of two Points.

use embedded_graphics::geometry::Point;

let result = Point::new(20, 30).component_mul(Point::new(-2, 3));

assert_eq!(result, Point::new(-40, 90));
Source

Returns the componentwise division of two Pointss.

§Panics

Panics if one of the components of other equals zero.

use embedded_graphics::geometry::Point;

let result = Point::new(20, 30).component_div(Point::new(10, -3));

assert_eq!(result, Point::new(2, -10));
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Offsets a point by adding a size.

§Panics

This function will panic if width or height are too large to be represented as an i32 and debug assertions are enabled.

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The resulting type after applying the + operator.

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Offsets a point by adding a size.

§Panics

This function will panic if width or height are too large to be represented as an i32 and debug assertions are enabled.

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Writes the defmt representation of self to fmt.

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Converts to this type from the input type.

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Converts to this type from the input type.

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Converts to this type from the input type.

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Converts to this type from the input type.

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Converts to this type from the input type.

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Tests for self and other values to be equal, and is used by ==.

1.0.0 · Source§

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

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This method returns an ordering between

self

and

other

values if one exists.

Read more 1.0.0 · Source§

Tests less than (for

self

and

other

) and is used by the

<

operator.

Read more 1.0.0 · Source§

Tests less than or equal to (for

self

and

other

) and is used by the

<=

operator.

Read more 1.0.0 · Source§

Tests greater than (for

self

and

other

) and is used by the

>

operator.

Read more 1.0.0 · Source§

Tests greater than or equal to (for

self

and

other

) and is used by the

>=

operator.

Read more Source§ Source§

Offsets a point by subtracting a size.

§Panics

This function will panic if width or height are too large to be represented as an i32 and debug assertions are enabled.

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The resulting type after applying the - operator.

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Offsets a point by subtracting a size.

§Panics

This function will panic if width or height are too large to be represented as an i32 and debug assertions are enabled.

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The type returned in the event of a conversion error.

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Performs the conversion.

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The type returned in the event of a conversion error.

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Performs the conversion.

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The type returned in the event of a conversion error.

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Performs the conversion.

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