EventListener
MouseInputListener
AWTEventMulticaster
, BasicButtonListener
, BasicComboPopup.InvocationMouseHandler
, BasicComboPopup.ListMouseHandler
, BasicDesktopIconUI.MouseInputHandler
, BasicFileChooserUI.DoubleClickListener
, BasicInternalFrameUI.BorderListener
, BasicInternalFrameUI.GlassPaneDispatcher
, BasicListUI.MouseInputHandler
, BasicMenuItemUI.MouseInputHandler
, BasicMenuUI.MouseInputHandler
, BasicScrollBarUI.ArrowButtonListener
, BasicScrollBarUI.TrackListener
, BasicSliderUI.TrackListener
, BasicSplitPaneDivider.MouseHandler
, BasicTabbedPaneUI.MouseHandler
, BasicTableHeaderUI.MouseInputHandler
, BasicTableUI.MouseInputHandler
, BasicTextUI.BasicCaret
, BasicToolBarUI.DockingListener
, BasicTreeUI.MouseHandler
, BasicTreeUI.MouseInputHandler
, DefaultCaret
, FormView.MouseEventListener
, HTMLEditorKit.LinkController
, MetalFileChooserUI.SingleClickListener
, MetalToolBarUI.MetalDockingListener
, MouseAdapter
, MouseDragGestureRecognizer
, MouseInputAdapter
, ToolTipManager
The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component. (To track mouse moves and mouse drags, use the
MouseMotionListener
.)
The class that is interested in processing a mouse event either implements this interface (and all the methods it contains) or extends the abstract MouseAdapter
class (overriding only the methods of interest).
The listener object created from that class is then registered with a component using the component's addMouseListener
method. A mouse event is generated when the mouse is pressed, released clicked (pressed and released). A mouse event is also generated when the mouse cursor enters or leaves a component. When a mouse event occurs, the relevant method in the listener object is invoked, and the MouseEvent
is passed to it.
void
Invoked when the mouse button has been clicked (pressed and released) on a component.
void
Invoked when the mouse enters a component.
void
Invoked when the mouse exits a component.
void
Invoked when a mouse button has been pressed on a component.
void
Invoked when a mouse button has been released on a component.
Invoked when the mouse button has been clicked (pressed and released) on a component.
e
- the event to be processed
Invoked when a mouse button has been pressed on a component.
e
- the event to be processed
Invoked when a mouse button has been released on a component.
e
- the event to be processed
Invoked when the mouse enters a component.
e
- the event to be processed
Invoked when the mouse exits a component.
e
- the event to be processed
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