Serializable
FontUIResource
The
Font
class represents fonts, which are used to render text in a visible way. A font provides the information needed to map sequences of
charactersto sequences of
glyphsand to render sequences of glyphs on
Graphics
and
Component
objects.
Characters and GlyphsA
characteris a symbol that represents an item such as a letter, a digit, or punctuation in an abstract way. For example,
'g'
, LATIN SMALL LETTER G, is a character.
A glyph is a shape used to render a character or a sequence of characters. In simple writing systems, such as Latin, typically one glyph represents one character. In general, however, characters and glyphs do not have one-to-one correspondence. For example, the character 'á' LATIN SMALL LETTER A WITH ACUTE, can be represented by two glyphs: one for 'a' and one for '´'. On the other hand, the two-character string "fi" can be represented by a single glyph, an "fi" ligature. In complex writing systems, such as Arabic or the South and South-East Asian writing systems, the relationship between characters and glyphs can be more complicated and involve context-dependent selection of glyphs as well as glyph reordering. A font encapsulates the collection of glyphs needed to render a selected set of characters as well as the tables needed to map sequences of characters to corresponding sequences of glyphs.
Physical and Logical FontsThe Java Platform distinguishes between two kinds of fonts:
physicalfonts and
logicalfonts.
Physical fonts are the actual font libraries containing glyph data and tables to map from character sequences to glyph sequences, using a font technology such as TrueType or PostScript Type 1. All implementations of the Java Platform must support TrueType fonts; support for other font technologies is implementation dependent. Physical fonts may use names such as Helvetica, Palatino, HonMincho, or any number of other font names. Typically, each physical font supports only a limited set of writing systems, for example, only Latin characters or only Japanese and Basic Latin. The set of available physical fonts varies between configurations. Applications that require specific fonts can bundle them and instantiate them using the createFont
method.
Logical fonts are the five font families defined by the Java platform which must be supported by any Java runtime environment: Serif, SansSerif, Monospaced, Dialog, and DialogInput. These logical fonts are not actual font libraries. Instead, the logical font names are mapped to physical fonts by the Java runtime environment. The mapping is implementation and usually locale dependent, so the look and the metrics provided by them vary. Typically, each logical font name maps to several physical fonts in order to cover a large range of characters.
Peered AWT components, such as Label
and TextField
, can only use logical fonts.
For a discussion of the relative advantages and disadvantages of using physical or logical fonts, see the Physical and Logical Fonts in The Java Tutorials document.
Font Faces and NamesA
Font
can have many faces, such as heavy, medium, oblique, gothic and regular. All of these faces have similar typographic design.
There are three different names that you can get from a Font
object. The logical font name is simply the name that was used to construct the font. The font face name, or just font name for short, is the name of a particular font face, like Helvetica Bold. The family name is the name of the font family that determines the typographic design across several faces, like Helvetica.
The Font
class represents an instance of a font face from a collection of font faces that are present in the system resources of the host system. As examples, Arial Bold and Courier Bold Italic are font faces. There can be several Font
objects associated with a font face, each differing in size, style, transform and font features.
Glyphs may not always be rendered with the requested properties (e.g, font and style) due to platform limitations such as the absence of suitable platform fonts to implement a logical font.
The getAllFonts
method of the GraphicsEnvironment
class returns an array of all font faces available in the system. These font faces are returned as Font
objects with a size of 1, identity transform and default font features. These base fonts can then be used to derive new Font
objects with varying sizes, styles, transforms and font features via the deriveFont
methods in this class.
Font
supports most TextAttribute
s. This makes some operations, such as rendering underlined text, convenient since it is not necessary to explicitly construct a TextLayout
object. Attributes can be set on a Font by constructing or deriving it using a Map
of TextAttribute
values.
The values of some TextAttributes
are not serializable, and therefore attempting to serialize an instance of Font
that has such values will not serialize them. This means a Font deserialized from such a stream will not compare equal to the original Font that contained the non-serializable attributes. This should very rarely pose a problem since these attributes are typically used only in special circumstances and are unlikely to be serialized.
FOREGROUND
and BACKGROUND
use Paint
values. The subclass Color
is serializable, while GradientPaint
and TexturePaint
are not.CHAR_REPLACEMENT
uses GraphicAttribute
values. The subclasses ShapeGraphicAttribute
and ImageGraphicAttribute
are not serializable.INPUT_METHOD_HIGHLIGHT
uses InputMethodHighlight
values, which are not serializable. See InputMethodHighlight
.Clients who create custom subclasses of Paint
and GraphicAttribute
can make them serializable and avoid this problem. Clients who use input method highlights can convert these to the platform-specific attributes for that highlight on the current platform and set them on the Font as a workaround.
The Map
-based constructor and deriveFont
APIs ignore the FONT attribute, and it is not retained by the Font; the static getFont(java.util.Map<? extends java.text.AttributedCharacterIterator.Attribute, ?>)
method should be used if the FONT attribute might be present. See TextAttribute.FONT
for more information.
Several attributes will cause additional rendering overhead and potentially invoke layout. If a Font
has such attributes, the
method will return true.hasLayoutAttributes()
Note: Font rotations can cause text baselines to be rotated. In order to account for this (rare) possibility, font APIs are specified to return metrics and take parameters 'in baseline-relative coordinates'. This maps the 'x' coordinate to the advance along the baseline, (positive x is forward along the baseline), and the 'y' coordinate to a distance along the perpendicular to the baseline at 'x' (positive y is 90 degrees clockwise from the baseline vector). APIs for which this is especially important are called out as having 'baseline-relative coordinates.'
Fields
static final int
static final int
The baseline used in ideographic scripts like Chinese, Japanese, and Korean when laying out text.
A String constant for the canonical family name of the logical font "Dialog".
A String constant for the canonical family name of the logical font "DialogInput".
static final int
The baseline used in Devanagari and similar scripts when laying out text.
static final int
The italicized style constant.
static final int
A flag to layoutGlyphVector indicating that text is left-to-right as determined by Bidi analysis.
static final int
A flag to layoutGlyphVector indicating that text in the char array after the indicated limit should not be examined.
static final int
A flag to layoutGlyphVector indicating that text in the char array before the indicated start should not be examined.
static final int
A flag to layoutGlyphVector indicating that text is right-to-left as determined by Bidi analysis.
A String constant for the canonical family name of the logical font "Monospaced".
The logical name of this Font
, as passed to the constructor.
static final int
The plain style constant.
protected float
The point size of this Font
in float
.
static final int
The baseline used in most Roman scripts when laying out text.
A String constant for the canonical family name of the logical font "SansSerif".
A String constant for the canonical family name of the logical font "Serif".
protected int
The point size of this Font
, rounded to integer.
protected int
The style of this Font
, as passed to the constructor.
static final int
Identify a font resource of type TRUETYPE.
static final int
Identify a font resource of type TYPE1.
Constructors
protected
Creates a new Font
from the specified font
.
Creates a new Font
from the specified name, style and point size.
Creates a new Font
with the specified attributes.
boolean
Checks if this Font
has a glyph for the specified character.
boolean
Checks if this Font
has a glyph for the specified character.
int
Indicates whether or not this Font
can display the characters in the specified text
starting at start
and ending at limit
.
int
Indicates whether or not this Font
can display a specified String
.
int
Indicates whether or not this Font
can display the text specified by the iter
starting at start
and ending at limit
.
Returns a new Font
using the specified font type and the specified font file.
Returns a new Font
using the specified font type and input data.
Returns a new array of Font
decoded from the specified file.
Returns a new array of Font
decoded from the specified stream.
Creates a
GlyphVector
by mapping characters to glyphs one-to-one based on the Unicode cmap in this
Font
.
Creates a
GlyphVector
by mapping characters to glyphs one-to-one based on the Unicode cmap in this
Font
.
Creates a
GlyphVector
by mapping characters to glyphs one-to-one based on the Unicode cmap in this
Font
.
Creates a
GlyphVector
by mapping the specified characters to glyphs one-to-one based on the Unicode cmap in this
Font
.
Returns the Font
that the str
argument describes.
Creates a new Font
object by replicating the current Font
object and applying a new size to it.
Creates a new Font
object by replicating the current Font
object and applying a new style to it.
Creates a new Font
object by replicating this Font
object and applying a new style and size.
Creates a new Font
object by replicating this Font
object and applying a new style and transform.
Creates a new Font
object by replicating the current Font
object and applying a new transform to it.
Creates a new Font
object by replicating the current Font
object and applying a new set of font attributes to it.
boolean
Compares this Font
object to the specified Object
.
Returns a map of font attributes available in this Font
.
Returns the keys of all the attributes supported by this Font
.
byte
Returns the baseline appropriate for displaying this character.
Returns the family name of this Font
.
Returns the family name of this Font
, localized for the specified locale.
Returns a Font
object from the system properties list.
Gets the specified Font
from the system properties list.
Returns a Font
appropriate to the attributes.
Returns the font face name of this Font
.
Returns the font face name of the Font
, localized for the specified locale.
float
Returns the italic angle of this Font
.
Returns a LineMetrics
object created with the specified arguments.
Returns a LineMetrics
object created with the specified arguments.
Returns a LineMetrics
object created with the specified arguments.
Returns the bounds for the character with the maximum bounds as defined in the specified FontRenderContext
.
int
Returns the glyphCode which is used when this Font
does not have a glyph for a specified unicode code point.
Returns the logical name of this Font
.
int
Returns the number of glyphs in this Font
.
Returns the postscript name of this Font
.
int
Returns the point size of this Font
, rounded to an integer.
float
Returns the point size of this Font
in float
value.
Returns the logical bounds of the specified array of characters in the specified FontRenderContext
.
Returns the logical bounds of the specified String
in the specified FontRenderContext
.
Returns the logical bounds of the specified String
in the specified FontRenderContext
.
Returns the logical bounds of the characters indexed in the specified
CharacterIterator
in the specified
FontRenderContext
.
int
Returns the style of this Font
.
Returns a copy of the transform associated with this Font
.
int
Returns a hashcode for this Font
.
boolean
Return true if this Font contains attributes that require extra layout processing.
boolean
Checks whether or not this Font
has uniform line metrics.
boolean
Indicates whether or not this Font
object's style is BOLD.
boolean
Indicates whether or not this Font
object's style is ITALIC.
boolean
Indicates whether or not this Font
object's style is PLAIN.
boolean
Indicates whether or not this Font
object has a transform that affects its size in addition to the Size attribute.
Returns a new GlyphVector
object, performing full layout of the text if possible.
static boolean
Returns true if any part of the specified text is from a complex script for which the implementation will need to invoke layout processing in order to render correctly when using
drawString(String,int,int)
and other text rendering methods.
Converts this Font
object to a String
representation.
A String constant for the canonical family name of the logical font "Dialog". It is useful in Font construction to provide compile-time verification of the name.
A String constant for the canonical family name of the logical font "DialogInput". It is useful in Font construction to provide compile-time verification of the name.
A String constant for the canonical family name of the logical font "SansSerif". It is useful in Font construction to provide compile-time verification of the name.
A String constant for the canonical family name of the logical font "Serif". It is useful in Font construction to provide compile-time verification of the name.
A String constant for the canonical family name of the logical font "Monospaced". It is useful in Font construction to provide compile-time verification of the name.
public static final int PLAIN
The plain style constant.
public static final int BOLD
The bold style constant. This can be combined with the other style constants (except PLAIN) for mixed styles.
public static final int ITALIC
The italicized style constant. This can be combined with the other style constants (except PLAIN) for mixed styles.
public static final int ROMAN_BASELINE
The baseline used in most Roman scripts when laying out text.
public static final int CENTER_BASELINE
The baseline used in ideographic scripts like Chinese, Japanese, and Korean when laying out text.
public static final int HANGING_BASELINE
The baseline used in Devanagari and similar scripts when laying out text.
public static final int TRUETYPE_FONT
Identify a font resource of type TRUETYPE. Used to specify a TrueType font resource to the
createFont(int, java.io.InputStream)
method. The TrueType format was extended to become the OpenType format, which adds support for fonts with Postscript outlines, this tag therefore references these fonts, as well as those with TrueType outlines.
public static final int TYPE1_FONT
The logical name of this Font
, as passed to the constructor.
protected int style
The style of this Font
, as passed to the constructor. This style can be PLAIN, BOLD, ITALIC, or BOLD+ITALIC.
protected int size
The point size of this Font
, rounded to integer.
protected float pointSize
The point size of this Font
in float
.
public static final int LAYOUT_LEFT_TO_RIGHT
A flag to layoutGlyphVector indicating that text is left-to-right as determined by Bidi analysis.
public static final int LAYOUT_RIGHT_TO_LEFT
A flag to layoutGlyphVector indicating that text is right-to-left as determined by Bidi analysis.
public static final int LAYOUT_NO_START_CONTEXT
A flag to layoutGlyphVector indicating that text in the char array before the indicated start should not be examined.
public static final int LAYOUT_NO_LIMIT_CONTEXT
A flag to layoutGlyphVector indicating that text in the char array after the indicated limit should not be examined.
Creates a new
Font
from the specified name, style and point size.
The font name can be a font face name or a font family name. It is used together with the style to find an appropriate font face. When a font family name is specified, the style argument is used to select the most appropriate face from the family. When a font face name is specified, the face's style and the style argument are merged to locate the best matching font from the same family. For example if face name "Arial Bold" is specified with style Font.ITALIC
, the font system looks for a face in the "Arial" family that is bold and italic, and may associate the font instance with the physical font face "Arial Bold Italic". The style argument is merged with the specified face's style, not added or subtracted. This means, specifying a bold face and a bold style does not double-embolden the font, and specifying a bold face and a plain style does not lighten the font.
If no face for the requested style can be found, the font system may apply algorithmic styling to achieve the desired style. For example, if ITALIC
is requested, but no italic face is available, glyphs from the plain face may be algorithmically obliqued (slanted).
Font name lookup is case insensitive, using the case folding rules of the US locale.
If the name
parameter represents something other than a logical font, i.e. is interpreted as a physical font face or family, and this cannot be mapped by the implementation to a physical font or a compatible alternative, then the font system will map the Font instance to "Dialog", such that for example, the family as reported by getFamily
will be "Dialog".
name
- the font name. This can be a font face name or a font family name, and may represent either a logical font or a physical font found in this GraphicsEnvironment
. The family names for logical fonts are: Dialog, DialogInput, Monospaced, Serif, or SansSerif. Pre-defined String constants exist for all of these names, for example, DIALOG
. If name
is null
, the logical font name of the new Font
as returned by getName()
is set to the name "Default".
style
- the style constant for the Font
The style argument is an integer bitmask that may be PLAIN
, or a bitwise union of BOLD
and/or ITALIC
(for example, ITALIC
or BOLD|ITALIC
). If the style argument does not conform to one of the expected integer bitmasks then the style is set to PLAIN
.
size
- the point size of the Font
Creates a new
Font
with the specified attributes. Only keys defined in
TextAttribute
are recognized. In addition the FONT attribute is not recognized by this constructor (see
getAvailableAttributes()
). Only attributes that have values of valid types will affect the new
Font
.
If attributes
is null
, a new Font
is initialized with default values.
attributes
- the attributes to assign to the new Font
, or null
Creates a new Font
from the specified font
. This constructor is intended for use by subclasses.
font
- from which to create this Font
.
NullPointerException
- if font
is null
public static boolean textRequiresLayout(char[] chars, int start, int end)
Returns true if any part of the specified text is from a complex script for which the implementation will need to invoke layout processing in order to render correctly when using
drawString(String,int,int)
and other text rendering methods. Measurement of the text may similarly need the same extra processing. The
start
and
end
indices are provided so that the application can request only a subset of the text be considered. The last char index examined is at
"end-1"
, i.e a request to examine the entire array would be
Font.textRequiresLayout(chars, 0, chars.length);
An application may find this information helpful in performance sensitive code.
Note that even if this method returns false
, layout processing may still be invoked when used with any Font
for which hasLayoutAttributes()
returns true
, so that method will need to be consulted for the specific font, in order to obtain an answer which accounts for such font attributes.
chars
- the text.
start
- the index of the first char to examine.
end
- the ending index, exclusive.
true
if the specified text will need special layout.
NullPointerException
- if chars
is null.
ArrayIndexOutOfBoundsException
- if start
is negative or end
is greater than the length of the chars
array.
Returns a
Font
appropriate to the attributes. If
attributes
contains a
FONT
attribute with a valid
Font
as its value, it will be merged with any remaining attributes. See
TextAttribute.FONT
for more information.
attributes
- the attributes to assign to the new Font
Font
created with the specified attributes
NullPointerException
- if attributes
is null.
Returns a new array of
Font
decoded from the specified stream. The returned
Font[]
will have at least one element.
The explicit purpose of this variation on the createFont(int, InputStream)
method is to support font sources which represent a TrueType/OpenType font collection and be able to return all individual fonts in that collection. Consequently this method will throw FontFormatException
if the data source does not contain at least one TrueType/OpenType font. The same exception will also be thrown if any of the fonts in the collection does not contain the required font tables.
The condition "at least one", allows for the stream to represent a single OpenType/TrueType font. That is, it does not have to be a collection. Each Font
element of the returned array is created with a point size of 1 and style PLAIN
. This base font can then be used with the deriveFont
methods in this class to derive new Font
objects with varying sizes, styles, transforms and font features.
This method does not close the InputStream
.
To make each Font
available to Font constructors it must be registered in the GraphicsEnvironment
by calling registerFont(Font)
.
fontStream
- an InputStream
object representing the input data for the font or font collection.
Font[]
.
FontFormatException
- if the fontStream
data does not contain the required font tables for any of the elements of the collection, or if it contains no fonts at all.
IOException
- if the fontStream
cannot be completely read.
Returns a new array of
Font
decoded from the specified file. The returned
Font[]
will have at least one element.
The explicit purpose of this variation on the createFont(int, File)
method is to support font sources which represent a TrueType/OpenType font collection and be able to return all individual fonts in that collection. Consequently this method will throw FontFormatException
if the data source does not contain at least one TrueType/OpenType font. The same exception will also be thrown if any of the fonts in the collection does not contain the required font tables.
The condition "at least one", allows for the stream to represent a single OpenType/TrueType font. That is, it does not have to be a collection. Each Font
element of the returned array is created with a point size of 1 and style PLAIN
. This base font can then be used with the deriveFont
methods in this class to derive new Font
objects with varying sizes, styles, transforms and font features.
To make each Font
available to Font constructors it must be registered in the GraphicsEnvironment
by calling registerFont(Font)
.
fontFile
- a File
object containing the input data for the font or font collection.
Font[]
.
FontFormatException
- if the File
does not contain the required font tables for any of the elements of the collection, or if it contains no fonts at all.
IOException
- if the fontFile
cannot be read.
Returns a new
Font
using the specified font type and input data. The new
Font
is created with a point size of 1 and style
PLAIN
. This base font can then be used with the
deriveFont
methods in this class to derive new
Font
objects with varying sizes, styles, transforms and font features. This method does not close the
InputStream
.
To make the Font
available to Font constructors the returned Font
must be registered in the GraphicsEnvironment
by calling registerFont(Font)
.
fontFormat
- the type of the Font
, which is TRUETYPE_FONT
if a TrueType resource is specified. or TYPE1_FONT
if a Type 1 resource is specified.
fontStream
- an InputStream
object representing the input data for the font.
Font
created with the specified font type.
IllegalArgumentException
- if fontFormat
is not TRUETYPE_FONT
or TYPE1_FONT
.
FontFormatException
- if the fontStream
data does not contain the required font tables for the specified format.
IOException
- if the fontStream
cannot be completely read.
Returns a new
Font
using the specified font type and the specified font file. The new
Font
is created with a point size of 1 and style
PLAIN
. This base font can then be used with the
deriveFont
methods in this class to derive new
Font
objects with varying sizes, styles, transforms and font features.
fontFormat
- the type of the Font
, which is TRUETYPE_FONT
if a TrueType resource is specified or TYPE1_FONT
if a Type 1 resource is specified. So long as the returned font, or its derived fonts are referenced the implementation may continue to access fontFile
to retrieve font data. Thus the results are undefined if the file is changed, or becomes inaccessible.
To make the Font
available to Font constructors the returned Font
must be registered in the GraphicsEnvironment
by calling registerFont(Font)
.
fontFile
- a File
object representing the input data for the font.
Font
created with the specified font type.
IllegalArgumentException
- if fontFormat
is not TRUETYPE_FONT
or TYPE1_FONT
.
NullPointerException
- if fontFile
is null.
IOException
- if the fontFile
cannot be read.
FontFormatException
- if fontFile
does not contain the required font tables for the specified format.
SecurityException
- if the executing code does not have permission to read from the file.
Returns a copy of the transform associated with this
Font
. This transform is not necessarily the one used to construct the font. If the font has algorithmic superscripting or width adjustment, this will be incorporated into the returned
AffineTransform
.
Typically, fonts will not be transformed. Clients generally should call isTransformed()
first, and only call this method if isTransformed
returns true.
AffineTransform
object representing the transform attribute of this Font
object.
Returns the family name of this
Font
.
The family name of a font is font specific. Two fonts such as Helvetica Italic and Helvetica Bold have the same family name, Helvetica, whereas their font face names are Helvetica Bold and Helvetica Italic. The list of available family names may be obtained by using the GraphicsEnvironment.getAvailableFontFamilyNames()
method.
Use getName
to get the logical name of the font. Use getFontName
to get the font face name of the font.
String
that is the family name of this Font
.
Returns the family name of this
Font
, localized for the specified locale.
The family name of a font is font specific. Two fonts such as Helvetica Italic and Helvetica Bold have the same family name, Helvetica, whereas their font face names are Helvetica Bold and Helvetica Italic. The list of available family names may be obtained by using the GraphicsEnvironment.getAvailableFontFamilyNames()
method.
Use getFontName
to get the font face name of the font.
l
- locale for which to get the family name
String
representing the family name of the font, localized for the specified locale.
Returns the postscript name of this Font
. Use getFamily
to get the family name of the font. Use getFontName
to get the font face name of the font.
String
representing the postscript name of this Font
.
Returns the logical name of this Font
. Use getFamily
to get the family name of the font. Use getFontName
to get the font face name of the font.
String
representing the logical name of this Font
.
Returns the font face name of this Font
. For example, Helvetica Bold could be returned as a font face name. Use getFamily
to get the family name of the font. Use getName
to get the logical name of the font.
String
representing the font face name of this Font
.
Returns the font face name of the Font
, localized for the specified locale. For example, Helvetica Fett could be returned as the font face name. Use getFamily
to get the family name of the font.
l
- a locale for which to get the font face name
String
representing the font face name, localized for the specified locale.
public int getStyle()
Returns the style of this Font
. The style can be PLAIN, BOLD, ITALIC, or BOLD+ITALIC.
Font
public int getSize()
Returns the point size of this
Font
, rounded to an integer. Most users are familiar with the idea of using
point sizeto specify the size of glyphs in a font. This point size defines a measurement between the baseline of one line to the baseline of the following line in a single spaced text document. The point size is based on
typographic points, approximately 1/72 of an inch.
The Java(tm)2D API adopts the convention that one point is equivalent to one unit in user coordinates. When using a normalized transform for converting user space coordinates to device space coordinates 72 user space units equal 1 inch in device space. In this case one point is 1/72 of an inch.
Font
in 1/72 of an inch units.
public float getSize2D()
Returns the point size of this Font
in float
value.
Font
as a float
value.
public boolean isPlain()
Indicates whether or not this Font
object's style is PLAIN.
true
if this Font
has a PLAIN style; false
otherwise.
public boolean isBold()
Indicates whether or not this Font
object's style is BOLD.
true
if this Font
object's style is BOLD; false
otherwise.
public boolean isItalic()
Indicates whether or not this Font
object's style is ITALIC.
true
if this Font
object's style is ITALIC; false
otherwise.
public boolean isTransformed()
Indicates whether or not this Font
object has a transform that affects its size in addition to the Size attribute.
true
if this Font
object has a non-identity AffineTransform attribute. false
otherwise.
public boolean hasLayoutAttributes()
Return true if this Font contains attributes that require extra layout processing.
Returns a Font
object from the system properties list. nm
is treated as the name of a system property to be obtained. The String
value of this property is then interpreted as a Font
object according to the specification of Font.decode(String)
If the specified property is not found, or the executing code does not have permission to read the property, null is returned instead.
nm
- the property name
Font
object that the property name describes, or null if no such property exists.
NullPointerException
- if nm is null.
Returns the
Font
that the
str
argument describes. To ensure that this method returns the desired Font, format the
str
parameter in one of these ways
in which
styleis one of the four case-insensitive strings:
"PLAIN"
,
"BOLD"
,
"BOLDITALIC"
, or
"ITALIC"
, and pointsize is a positive decimal integer representation of the point size. For example, if you want a font that is Arial, bold, with a point size of 18, you would call this method with: "Arial-BOLD-18". This is equivalent to calling the Font constructor :
new Font("Arial", Font.BOLD, 18);
and the values are interpreted as specified by that constructor.
A valid trailing decimal field is always interpreted as the pointsize. Therefore a fontname containing a trailing decimal value should not be used in the fontname only form.
If a style name field is not one of the valid style strings, it is interpreted as part of the font name, and the default style is used.
Only one of ' ' or '-' may be used to separate fields in the input. The identified separator is the one closest to the end of the string which separates a valid pointsize, or a valid style name from the rest of the string. Null (empty) pointsize and style fields are treated as valid fields with the default value for that field.
Some font names may include the separator characters ' ' or '-'. If str
is not formed with 3 components, e.g. such that style
or pointsize
fields are not present in str
, and fontname
also contains a character determined to be the separator character then these characters where they appear as intended to be part of fontname
may instead be interpreted as separators so the font name may not be properly recognised.
The default size is 12 and the default style is PLAIN. If str
does not specify a valid size, the returned Font
has a size of 12. If str
does not specify a valid style, the returned Font has a style of PLAIN. If you do not specify a valid font name in the str
argument, this method will return a font with the family name "Dialog". To determine what font family names are available on your system, use the GraphicsEnvironment.getAvailableFontFamilyNames()
method. If str
is null
, a new Font
is returned with the family name "Dialog", a size of 12 and a PLAIN style.
str
- the name of the font, or null
Font
object that str
describes, or a new default Font
if str
is null
.
Gets the specified
Font
from the system properties list. As in the
getProperty
method of
System
, the first argument is treated as the name of a system property to be obtained. The
String
value of this property is then interpreted as a
Font
object.
The property value should be one of the forms accepted by Font.decode(String)
If the specified property is not found, or the executing code does not have permission to read the property, the font
argument is returned instead.
nm
- the case-insensitive property name
font
- a default Font
to return if property nm
is not defined
Font
value of the property.
NullPointerException
- if nm is null.
public int hashCode()
Returns a hashcode for this Font
.
Compares this Font
object to the specified Object
.
Converts this Font
object to a String
representation.
public int getNumGlyphs()
Returns the number of glyphs in this Font
. Glyph codes for this Font
range from 0 to getNumGlyphs()
- 1.
Font
.
public int getMissingGlyphCode()
Returns the glyphCode which is used when this Font
does not have a glyph for a specified unicode code point.
Font
.
public byte getBaselineFor(char c)
Large fonts can support different writing systems, and each system can use a different baseline. The character argument determines the writing system to use. Clients should not assume all characters use the same baseline.
c
- a character used to identify the writing system
Returns a map of font attributes available in this Font
. Attributes include things like ligatures and glyph substitution.
Font
.
Returns the keys of all the attributes supported by this Font
. These attributes can be used to derive other fonts.
Font
.
Creates a new Font
object by replicating this Font
object and applying a new style and size.
style
- the style for the new Font
size
- the size for the new Font
Font
object.
Creates a new Font
object by replicating this Font
object and applying a new style and transform.
style
- the style for the new Font
trans
- the AffineTransform
associated with the new Font
Font
object.
IllegalArgumentException
- if trans
is null
Creates a new Font
object by replicating the current Font
object and applying a new size to it.
size
- the size for the new Font
.
Font
object.
Creates a new Font
object by replicating the current Font
object and applying a new transform to it.
trans
- the AffineTransform
associated with the new Font
Font
object.
IllegalArgumentException
- if trans
is null
Creates a new Font
object by replicating the current Font
object and applying a new style to it.
style
- the style for the new Font
Font
object.
Creates a new Font
object by replicating the current Font
object and applying a new set of font attributes to it.
attributes
- a map of attributes enabled for the new Font
Font
object.
public boolean canDisplay(char c)
Checks if this
Font
has a glyph for the specified character.
Note: This method cannot handle supplementary characters. To support all Unicode characters, including supplementary characters, use the canDisplay(int)
method or canDisplayUpTo
methods.
c
- the character for which a glyph is needed
true
if this Font
has a glyph for this character; false
otherwise.
public boolean canDisplay(int codePoint)
Checks if this Font
has a glyph for the specified character.
codePoint
- the character (Unicode code point) for which a glyph is needed.
true
if this Font
has a glyph for the character; false
otherwise.
IllegalArgumentException
- if the code point is not a valid Unicode code point.
Indicates whether or not this Font
can display a specified String
. For strings with Unicode encoding, it is important to know if a particular font can display the string. This method returns an offset into the String
str
which is the first character this Font
cannot display without using the missing glyph code. If the Font
can display all characters, -1 is returned.
str
- a String
object
str
that points to the first character in str
that this Font
cannot display; or -1
if this Font
can display all characters in str
.
public int canDisplayUpTo(char[] text, int start, int limit)
Indicates whether or not this Font
can display the characters in the specified text
starting at start
and ending at limit
. This method is a convenience overload.
text
- the specified array of char
values
start
- the specified starting offset (in char
s) into the specified array of char
values
limit
- the specified ending offset (in char
s) into the specified array of char
values
text
that points to the first character in text
that this Font
cannot display; or -1
if this Font
can display all characters in text
.
Indicates whether or not this Font
can display the text specified by the iter
starting at start
and ending at limit
.
iter
- a CharacterIterator
object
start
- the specified starting offset into the specified CharacterIterator
.
limit
- the specified ending offset into the specified CharacterIterator
.
iter
that points to the first character in iter
that this Font
cannot display; or -1
if this Font
can display all characters in iter
.
public float getItalicAngle()
Returns the italic angle of this Font
. The italic angle is the inverse slope of the caret which best matches the posture of this Font
.
Font
.
public boolean hasUniformLineMetrics()
Checks whether or not this Font
has uniform line metrics. A logical Font
might be a composite font, which means that it is composed of different physical fonts to cover different code ranges. Each of these fonts might have different LineMetrics
. If the logical Font
is a single font then the metrics would be uniform.
true
if this Font
has uniform line metrics; false
otherwise.
str
- the specified String
frc
- the specified FontRenderContext
LineMetrics
object created with the specified String
and FontRenderContext
.
Returns a LineMetrics
object created with the specified arguments.
str
- the specified String
beginIndex
- the initial offset of str
limit
- the end offset of str
frc
- the specified FontRenderContext
LineMetrics
object created with the specified arguments.
Returns a LineMetrics
object created with the specified arguments.
chars
- an array of characters
beginIndex
- the initial offset of chars
limit
- the end offset of chars
frc
- the specified FontRenderContext
LineMetrics
object created with the specified arguments.
Returns a LineMetrics
object created with the specified arguments.
ci
- the specified CharacterIterator
beginIndex
- the initial offset in ci
limit
- the end offset of ci
frc
- the specified FontRenderContext
LineMetrics
object created with the specified arguments.
Returns the logical bounds of the specified
String
in the specified
FontRenderContext
. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the
getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates (see class notes
).
str
- the specified String
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the specified String
in the specified FontRenderContext
.
Returns the logical bounds of the specified
String
in the specified
FontRenderContext
. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the
getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates (see class notes
).
str
- the specified String
beginIndex
- the initial offset of str
limit
- the end offset of str
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the specified String
in the specified FontRenderContext
.
IndexOutOfBoundsException
- if beginIndex
is less than zero, or limit
is greater than the length of str
, or beginIndex
is greater than limit
.
Returns the logical bounds of the specified array of characters in the specified
FontRenderContext
. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the
getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates (see class notes
).
chars
- an array of characters
beginIndex
- the initial offset in the array of characters
limit
- the end offset in the array of characters
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the specified array of characters in the specified FontRenderContext
.
IndexOutOfBoundsException
- if beginIndex
is less than zero, or limit
is greater than the length of chars
, or beginIndex
is greater than limit
.
Returns the logical bounds of the characters indexed in the specified
CharacterIterator
in the specified
FontRenderContext
. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the
getBounds
method of
TextLayout
.
Note: The returned bounds is in baseline-relative coordinates (see class notes
).
ci
- the specified CharacterIterator
beginIndex
- the initial offset in ci
limit
- the end offset in ci
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box of the characters indexed in the specified CharacterIterator
in the specified FontRenderContext
.
IndexOutOfBoundsException
- if beginIndex
is less than the start index of ci
, or limit
is greater than the end index of ci
, or beginIndex
is greater than limit
Returns the bounds for the character with the maximum bounds as defined in the specified
FontRenderContext
.
Note: The returned bounds is in baseline-relative coordinates (see class notes
).
frc
- the specified FontRenderContext
Rectangle2D
that is the bounding box for the character with the maximum bounds.
Creates a
GlyphVector
by mapping characters to glyphs one-to-one based on the Unicode cmap in this
Font
. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.
frc
- the specified FontRenderContext
str
- the specified String
GlyphVector
created with the specified String
and the specified FontRenderContext
.
Creates a
GlyphVector
by mapping characters to glyphs one-to-one based on the Unicode cmap in this
Font
. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.
frc
- the specified FontRenderContext
chars
- the specified array of characters
GlyphVector
created with the specified array of characters and the specified FontRenderContext
.
Creates a
GlyphVector
by mapping the specified characters to glyphs one-to-one based on the Unicode cmap in this
Font
. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.
frc
- the specified FontRenderContext
ci
- the specified CharacterIterator
GlyphVector
created with the specified CharacterIterator
and the specified FontRenderContext
.
Creates a
GlyphVector
by mapping characters to glyphs one-to-one based on the Unicode cmap in this
Font
. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.
frc
- the specified FontRenderContext
glyphCodes
- the specified integer array
GlyphVector
created with the specified integer array and the specified FontRenderContext
.
Returns a new
GlyphVector
object, performing full layout of the text if possible. Full layout is required for complex text, such as Arabic or Hindi. Support for different scripts depends on the font and implementation.
Layout requires bidi analysis, as performed by Bidi
, and should only be performed on text that has a uniform direction. The direction is indicated in the flags parameter,by using LAYOUT_RIGHT_TO_LEFT to indicate a right-to-left (Arabic and Hebrew) run direction, or LAYOUT_LEFT_TO_RIGHT to indicate a left-to-right (English) run direction.
In addition, some operations, such as Arabic shaping, require context, so that the characters at the start and limit can have the proper shapes. Sometimes the data in the buffer outside the provided range does not have valid data. The values LAYOUT_NO_START_CONTEXT and LAYOUT_NO_LIMIT_CONTEXT can be added to the flags parameter to indicate that the text before start, or after limit, respectively, should not be examined for context.
All other values for the flags parameter are reserved.
frc
- the specified FontRenderContext
text
- the text to layout
start
- the start of the text to use for the GlyphVector
limit
- the limit of the text to use for the GlyphVector
flags
- control flags as described above
GlyphVector
representing the text between start and limit, with glyphs chosen and positioned so as to best represent the text
ArrayIndexOutOfBoundsException
- if start or limit is out of bounds
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