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Showing content from https://docs.microsoft.com/en-us/dotnet/api/system.security.securityrulesattribute below:

SecurityRulesAttribute Class (System.Security) | Microsoft Learn

SecurityRulesAttribute Class Definition

Indicates the set of security rules the common language runtime should enforce for an assembly.

public ref class SecurityRulesAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)]
public sealed class SecurityRulesAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Assembly, AllowMultiple=false)>]
type SecurityRulesAttribute = class
    inherit Attribute
Public NotInheritable Class SecurityRulesAttribute
Inherits Attribute
Inheritance
Attributes

Important

Partially trusted code is no longer supported. This attribute has no effect in .NET Core.

This class indicates which set of security rules the common language runtime should enforce for an assembly. For example, an assembly that is marked with [SecurityRules(SecurityRuleSet.Level1)] uses the .NET Framework version 2.0 transparency rules, where public security-critical types and members are treated as security-safe-critical outside the assembly. This requires security-critical types and members to perform a link demand for full trust to enforce security-critical behavior when they are accessed by external callers. Typically, level 1 rules should be used only for compatibility, such as for version 2.0 assemblies. For more information about level 1 behavior, see Security-Transparent Code, Level 1. For information about level 2 behavior, see Security-Transparent Code, Level 2.

Constructors Properties RuleSet

Gets the rule set to be applied.

SkipVerificationInFullTrust

Determines whether fully trusted transparent code should skip Microsoft intermediate language (MSIL) verification.

TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute) Methods Explicit Interface Implementations _Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute) _Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute) _Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute) _Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute) See also

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