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Bootloader - ESP32 - — ESP-IDF Programming Guide latest documentation

Bootloader

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The ESP-IDF second stage bootloader performs the following functions:

  1. Minimal initial configuration of internal modules;

  2. Initialize Flash Encryption and/or Secure Boot features, if configured;

  3. Select the application partition to boot, based on the partition table and ota_data (if any);

  4. Load this image to RAM (IRAM & DRAM) and transfer management to the image that was just loaded.

ESP-IDF second stage bootloader is located at the address 0x1000 in the flash.

For a full description of the startup process including the ESP-IDF second stage bootloader, see Application Startup Flow.

Bootloader Compatibility

It is recommended to update to newer versions of ESP-IDF: when they are released. The OTA (over the air) update process can flash new apps in the field but cannot flash a new bootloader. For this reason, the bootloader supports booting apps built from newer versions of ESP-IDF.

The bootloader does not support booting apps from older versions of ESP-IDF. When updating ESP-IDF manually on an existing product that might need to downgrade the app to an older version, keep using the older ESP-IDF bootloader binary as well.

Note

If testing an OTA update for an existing product in production, always test it using the same ESP-IDF bootloader binary that is deployed in production.

Before ESP-IDF V2.1

Bootloaders built from very old versions of ESP-IDF (before ESP-IDF V2.1) perform less hardware configuration than newer versions. When using a bootloader from these early ESP-IDF versions and building a new app, enable the config option CONFIG_APP_COMPATIBLE_PRE_V2_1_BOOTLOADERS.

Before ESP-IDF V3.1

Bootloaders built from versions of ESP-IDF before V3.1 do not support MD5 checksums in the partition table binary. When using a bootloader from these ESP-IDF versions and building a new app, enable the config option CONFIG_APP_COMPATIBLE_PRE_V3_1_BOOTLOADERS.

Before ESP-IDF V5.1

Bootloaders built from versions of ESP-IDF prior to V5.1 do not support CONFIG_ESP_SYSTEM_ESP32_SRAM1_REGION_AS_IRAM. When using a bootloader from these ESP-IDF versions and building a new app, you should not use this option.

SPI Flash Configuration

Each ESP-IDF application or bootloader .bin file contains a header with CONFIG_ESPTOOLPY_FLASHMODE, CONFIG_ESPTOOLPY_FLASHFREQ, CONFIG_ESPTOOLPY_FLASHSIZE embedded in it. These are used to configure the SPI flash during boot.

The First stage (ROM) bootloader reads the Second Stage Bootloader header information from flash and uses this information to load the rest of the Second Stage Bootloader from flash. However, at this time the system clock speed is lower than configured and not all flash modes are supported. When the Second Stage Bootloader then runs, it will reconfigure the flash using values read from the currently selected app binary's header (and NOT from the Second Stage Bootloader header). This allows an OTA update to change the SPI flash settings in use.

Bootloaders prior to ESP-IDF V4.0 used the bootloader's own header to configure the SPI flash, meaning these values could not be changed in an update. To maintain compatibility with older bootloaders, the app re-initializes the flash settings during app startup using the configuration found in the app header.

Log Level

The default bootloader log level is "Info". By setting the CONFIG_BOOTLOADER_LOG_LEVEL option, it is possible to increase or decrease this level. This log level is separate from the log level used in the app (see Logging library).

Reducing bootloader log verbosity can improve the overall project boot time by a small amount.

Factory Reset

Sometimes it is desirable to have a way for the device to fall back to a known-good state, in case of some problem with an update.

To roll back to the original "factory" device configuration and clear any user settings, configure the config item CONFIG_BOOTLOADER_FACTORY_RESET in the bootloader.

The factory reset mechanism allows the device to be factory reset in two ways:

Either or both of these configuration options can be enabled independently.

In addition, the following configuration options control the reset condition:

If an application needs to know if the factory reset has occurred, users can call the function bootloader_common_get_rtc_retain_mem_factory_reset_state().

Note that this feature reserves some RTC FAST memory (the same size as the CONFIG_BOOTLOADER_SKIP_VALIDATE_IN_DEEP_SLEEP feature).

Boot from Test Firmware

It is possible to write a special firmware app for testing in production, and boot this firmware when needed. The project partition table will need a dedicated app partition entry for this testing app, type app and subtype test (see Partition Tables).

Implementing a dedicated test app firmware requires creating a totally separate ESP-IDF project for the test app (each project in ESP-IDF only builds one app). The test app can be developed and tested independently of the main project, and then integrated at production testing time as a pre-compiled .bin file which is flashed to the address of the main project's test app partition.

To support this functionality in the main project's bootloader, set the configuration item CONFIG_BOOTLOADER_APP_TEST and configure the following three items:

Rollback

Rollback and anti-rollback features must be configured in the bootloader as well.

Consult the App Rollback and Anti-rollback sections in the OTA API reference document.

Watchdog

The chips come equipped with two groups of watchdog timers: Main System Watchdog Timer (MWDT_WDT) and RTC Watchdog Timer (RTC_WDT). Both watchdog timer groups are enabled when the chip is powered up. However, in the bootloader, they will both be disabled. If CONFIG_BOOTLOADER_WDT_ENABLE is set (which is the default behavior), RTC_WDT is re-enabled. It tracks the time from the bootloader is enabled until the user's main function is called. In this scenario, RTC_WDT remains operational and will automatically reset the chip if no application successfully starts within 9 seconds. This functionality is particularly useful in preventing lockups caused by an unstable power source during startup.

Bootloader Size

When enabling additional bootloader functions, including Flash Encryption or Secure Boot, and especially if setting a high CONFIG_BOOTLOADER_LOG_LEVEL level, then it is important to monitor the bootloader .bin file's size.

When using the default CONFIG_PARTITION_TABLE_OFFSET value 0x8000, the size limit is 0x8000 bytes.

If the bootloader binary is too large, then the bootloader build will fail with an error "Bootloader binary size [..] is too large for partition table offset". If the bootloader binary is flashed anyhow then the ESP32 will fail to boot - errors will be logged about either invalid partition table or invalid bootloader checksum.

Options to work around this are:

When Secure Boot V2 is enabled, there is also an absolute binary size limit of 48 KB (0xC000 bytes) (excluding the 4 KB signature), because the bootloader is first loaded into a fixed size buffer for verification.

Fast Boot from Deep-Sleep

The bootloader has the CONFIG_BOOTLOADER_SKIP_VALIDATE_IN_DEEP_SLEEP option which allows the wake-up time from Deep-sleep to be reduced (useful for reducing power consumption). This option is available when the CONFIG_SECURE_BOOT option is disabled or CONFIG_SECURE_BOOT_INSECURE is enabled along with Secure Boot. The reduction in time is achieved by ignoring image verification.

During the first boot, the bootloader stores the address of the application being launched in the RTC FAST memory. After waking up from deep sleep, this address is used to boot the application again without any checks, resulting in a significantly faster load.

Custom Bootloader

The current bootloader implementation allows a project to extend it or modify it. There are two ways of doing it: by implementing hooks or by overriding it. Both ways are presented in custom_bootloader folder in ESP-IDF examples:

In the bootloader space, you cannot use the drivers and functions from other components unless they explicitly support run in bootloader. If necessary, then the required functionality should be placed in the project's bootloader_components directory (note that this will increase its size). Examples of components that can be used in the bootloader are:

If the bootloader grows too large then it can collide with the partition table, which is flashed at offset 0x8000 by default. Increase the partition table offset value to place the partition table later in the flash. This increases the space available for the bootloader.


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