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Showing content from https://docs.aws.amazon.com/sdkforruby/api/Aws/GameLift/Types/ResourceCreationLimitPolicy.html below:

ResourceCreationLimitPolicy — AWS SDK for Ruby V2

You are viewing documentation for version 2 of the AWS SDK for Ruby. Version 3 documentation can be found here.

Class: Aws::GameLift::Types::ResourceCreationLimitPolicy
Inherits:
Struct show all
Defined in:
(unknown)
Overview Note:

When passing ResourceCreationLimitPolicy as input to an Aws::Client method, you can use a vanilla Hash:

{
  new_game_sessions_per_creator: 1,
  policy_period_in_minutes: 1,
}

A policy that limits the number of game sessions a player can create on the same fleet. This optional policy gives game owners control over how players can consume available game server resources. A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period".

The policy is evaluated when a player tries to create a new game session. For example: Assume you have a policy of 10 new game sessions and a time period of 60 minutes. On receiving a CreateGameSession request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes.

Returned by:

Instance Attribute Summary collapse Instance Attribute Details #new_game_sessions_per_creator ⇒ Integer

The maximum number of game sessions that an individual can create during the policy period.

#policy_period_in_minutes ⇒ Integer

The time span used in evaluating the resource creation limit policy.


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