Constants used for properties of type AcceptanceType.
AmazonGameLiftClientImplementation for accessing GameLift
Amazon GameLift Servers provides solutions for hosting session-based multiplayer game servers in the cloud, including tools for deploying, operating, and scaling game servers. Built on Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance, high-reliability, low-cost game servers while dynamically scaling your resource usage to meet player demand.About Amazon GameLift Servers solutions
Get more information on these Amazon GameLift Servers solutions in the Amazon GameLift Servers Developer Guide.
Amazon GameLift Servers managed hosting -- Amazon GameLift Servers offers a fully managed service to set up and maintain computing machines for hosting, manage game session and player session life cycle, and handle security, storage, and performance tracking. You can use automatic scaling tools to balance player demand and hosting costs, configure your game session management to minimize player latency, and add FlexMatch for matchmaking.
Managed hosting with Amazon GameLift Servers Realtime -- With Amazon GameLift Servers Amazon GameLift Servers Realtime, you can quickly configure and set up ready-to-go game servers for your game. Amazon GameLift Servers Realtime provides a game server framework with core Amazon GameLift Servers infrastructure already built in. Then use the full range of Amazon GameLift Servers managed hosting features, including FlexMatch, for your game.
Amazon GameLift Servers FleetIQ -- Use Amazon GameLift Servers FleetIQ as a standalone service while hosting your games using EC2 instances and Auto Scaling groups. Amazon GameLift Servers FleetIQ provides optimizations for game hosting, including boosting the viability of low-cost Spot Instances gaming. For a complete solution, pair the Amazon GameLift Servers FleetIQ and FlexMatch standalone services.
Amazon GameLift Servers FlexMatch -- Add matchmaking to your game hosting solution. FlexMatch is a customizable matchmaking service for multiplayer games. Use FlexMatch as integrated with Amazon GameLift Servers managed hosting or incorporate FlexMatch as a standalone service into your own hosting solution.
About this API Reference
This reference guide describes the low-level service API for Amazon GameLift Servers. With each topic in this guide, you can find links to language-specific SDK guides and the Amazon Web Services CLI reference. Useful links:
AmazonGameLiftConfigConfiguration for accessing Amazon GameLift service
AmazonGameLiftDefaultConfigurationConfiguration for accessing Amazon GameLift service
AmazonGameLiftExceptionCommon exception for the GameLift service.
AmazonGameLiftRequestBase class for GameLift operation requests.
BackfillModeConstants used for properties of type BackfillMode.
BalancingStrategyConstants used for properties of type BalancingStrategy.
BuildStatusConstants used for properties of type BuildStatus.
CertificateTypeConstants used for properties of type CertificateType.
ComparisonOperatorTypeConstants used for properties of type ComparisonOperatorType.
ComputeStatusConstants used for properties of type ComputeStatus.
ComputeTypeConstants used for properties of type ComputeType.
ContainerDependencyConditionConstants used for properties of type ContainerDependencyCondition.
ContainerFleetBillingTypeConstants used for properties of type ContainerFleetBillingType.
ContainerFleetLocationStatusConstants used for properties of type ContainerFleetLocationStatus.
ContainerFleetRemoveAttributeConstants used for properties of type ContainerFleetRemoveAttribute.
ContainerFleetStatusConstants used for properties of type ContainerFleetStatus.
ContainerGroupDefinitionStatusConstants used for properties of type ContainerGroupDefinitionStatus.
ContainerGroupTypeConstants used for properties of type ContainerGroupType.
ContainerMountPointAccessLevelConstants used for properties of type ContainerMountPointAccessLevel.
ContainerOperatingSystemConstants used for properties of type ContainerOperatingSystem.
DeploymentImpairmentStrategyConstants used for properties of type DeploymentImpairmentStrategy.
DeploymentProtectionStrategyConstants used for properties of type DeploymentProtectionStrategy.
DeploymentStatusConstants used for properties of type DeploymentStatus.
EC2InstanceTypeConstants used for properties of type EC2InstanceType.
EventCodeConstants used for properties of type EventCode.
FilterInstanceStatusConstants used for properties of type FilterInstanceStatus.
FleetActionConstants used for properties of type FleetAction.
FleetStatusConstants used for properties of type FleetStatus.
FleetTypeConstants used for properties of type FleetType.
FlexMatchModeConstants used for properties of type FlexMatchMode.
GameServerClaimStatusConstants used for properties of type GameServerClaimStatus.
GameServerGroupActionConstants used for properties of type GameServerGroupAction.
GameServerGroupDeleteOptionConstants used for properties of type GameServerGroupDeleteOption.
GameServerGroupInstanceTypeConstants used for properties of type GameServerGroupInstanceType.
GameServerGroupStatusConstants used for properties of type GameServerGroupStatus.
GameServerHealthCheckConstants used for properties of type GameServerHealthCheck.
GameServerInstanceStatusConstants used for properties of type GameServerInstanceStatus.
GameServerProtectionPolicyConstants used for properties of type GameServerProtectionPolicy.
GameServerUtilizationStatusConstants used for properties of type GameServerUtilizationStatus.
GameSessionPlacementStateConstants used for properties of type GameSessionPlacementState.
GameSessionStatusConstants used for properties of type GameSessionStatus.
GameSessionStatusReasonConstants used for properties of type GameSessionStatusReason.
InstanceRoleCredentialsProviderConstants used for properties of type InstanceRoleCredentialsProvider.
InstanceStatusConstants used for properties of type InstanceStatus.
IpProtocolConstants used for properties of type IpProtocol.
ListComputeInputStatusConstants used for properties of type ListComputeInputStatus.
LocationFilterConstants used for properties of type LocationFilter.
LocationUpdateStatusConstants used for properties of type LocationUpdateStatus.
LogDestinationConstants used for properties of type LogDestination.
MatchmakingConfigurationStatusConstants used for properties of type MatchmakingConfigurationStatus.
MetricNameConstants used for properties of type MetricName.
OperatingSystemConstants used for properties of type OperatingSystem.
PlacementFallbackStrategyConstants used for properties of type PlacementFallbackStrategy.
PlayerSessionCreationPolicyConstants used for properties of type PlayerSessionCreationPolicy.
PlayerSessionStatusConstants used for properties of type PlayerSessionStatus.
PolicyTypeConstants used for properties of type PolicyType.
PriorityTypeConstants used for properties of type PriorityType.
ProtectionPolicyConstants used for properties of type ProtectionPolicy.
RoutingStrategyTypeConstants used for properties of type RoutingStrategyType.
ScalingAdjustmentTypeConstants used for properties of type ScalingAdjustmentType.
ScalingStatusTypeConstants used for properties of type ScalingStatusType.
SortOrderConstants used for properties of type SortOrder.
TerminationModeConstants used for properties of type TerminationMode.
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