pub struct TypeId { }
Expand description
A TypeId
represents a globally unique identifier for a type.
Each TypeId
is an opaque object which does not allow inspection of whatâs inside but does allow basic operations such as cloning, comparison, printing, and showing.
A TypeId
is currently only available for types which ascribe to 'static
, but this limitation may be removed in the future.
While TypeId
implements Hash
, PartialOrd
, and Ord
, it is worth noting that the hashes and ordering will vary between Rust releases. Beware of relying on them inside of your code!
You might think that subtyping is impossible between two static types, but this is false; there exists a static type with a static subtype. To wit, fn(&str)
, which is short for for<'any> fn(&'any str)
, and fn(&'static str)
, are two distinct, static types, and yet, fn(&str)
is a subtype of fn(&'static str)
, since any value of type fn(&str)
can be used where a value of type fn(&'static str)
is needed.
This means that abstractions around TypeId
, despite its 'static
bound on arguments, still need to worry about unnecessary and improper variance: it is advisable to strive for invariance first. The usability impact will be negligible, while the reduction in the risk of unsoundness will be most welcome.
Suppose SubType
is a subtype of SuperType
, that is, a value of type SubType
can be used wherever a value of type SuperType
is expected. Suppose also that CoVar<T>
is a generic type, which is covariant over T
(like many other types, including PhantomData<T>
and Vec<T>
).
Then, by covariance, CoVar<SubType>
is a subtype of CoVar<SuperType>
, that is, a value of type CoVar<SubType>
can be used wherever a value of type CoVar<SuperType>
is expected.
Then if CoVar<SuperType>
relies on TypeId::of::<SuperType>()
to uphold any invariants, those invariants may be broken because a value of type CoVar<SuperType>
can be created without going through any of its methods, like so:
type SubType = fn(&());
type SuperType = fn(&'static ());
type CoVar<T> = Vec<T>; let sub: CoVar<SubType> = CoVar::new();
let fake_super: CoVar<SuperType> = sub;
The following is an example program that tries to use TypeId::of
to implement a generic type Unique<T>
that guarantees unique instances for each Unique<T>
, that is, and for each type T
there can be at most one value of type Unique<T>
at any time.
mod unique {
use std::any::TypeId;
use std::collections::BTreeSet;
use std::marker::PhantomData;
use std::sync::Mutex;
static ID_SET: Mutex<BTreeSet<TypeId>> = Mutex::new(BTreeSet::new());
#[derive(Debug, PartialEq)]
pub struct Unique<TypeAsId: 'static>(
PhantomData<TypeAsId>,
);
impl<TypeAsId: 'static> Unique<TypeAsId> {
pub fn new() -> Option<Self> {
let mut set = ID_SET.lock().unwrap();
(set.insert(TypeId::of::<TypeAsId>())).then(|| Self(PhantomData))
}
}
impl<TypeAsId: 'static> Drop for Unique<TypeAsId> {
fn drop(&mut self) {
let mut set = ID_SET.lock().unwrap();
(!set.remove(&TypeId::of::<TypeAsId>())).then(|| panic!("duplicity detected"));
}
}
}
use unique::Unique;
type TheOneRing = fn(&'static ());
type OtherRing = fn(&());
fn main() {
let the_one_ring: Unique<TheOneRing> = Unique::new().unwrap();
assert_eq!(Unique::<TheOneRing>::new(), None);
let other_ring: Unique<OtherRing> = Unique::new().unwrap();
let fake_one_ring: Unique<TheOneRing> = other_ring;
assert_eq!(fake_one_ring, the_one_ring);
std::mem::forget(fake_one_ring);
}
Source§ 1.0.0 (const: 1.91.0) · Source
Returns the TypeId
of the generic type parameter.
use std::any::{Any, TypeId};
fn is_string<T: ?Sized + Any>(_s: &T) -> bool {
TypeId::of::<String>() == TypeId::of::<T>()
}
assert_eq!(is_string(&0), false);
assert_eq!(is_string(&"cookie monster".to_string()), true);
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