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Constants that represent possible GVR viewer types.
Constants int CARDBOARD A Cardboard-compatible viewer. int DAYDREAM A Daydream-compatible viewer. Public Constructors Inherited Methods From class java.lang.Object boolean final Class<?>getClass()
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Constants public static final int CARDBOARDA Cardboard-compatible viewer. A typical Cardboard viewer supports a simple touchscreen-based trigger input mechanism. On most platforms, this is the default viewer type if no viewer has been explicitly paired.
Constant Value: 0
public static final int DAYDREAMA Daydream-compatible viewer. A typical Daydream viewer supports 3DoF controller input (as defined in gvr_controller.h), and is intended only for Daydream-ready platforms. It does *not* support touchscreen-based input unless Cardboard emulation is explicitly enabled.
Constant Value: 1
Public Constructors public GvrApi.ViewerType ()All rights reserved. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["`GvrApi.ViewerType` defines constants representing supported VR viewer types, namely CARDBOARD and DAYDREAM."],["CARDBOARD represents viewers with basic touchscreen input, often used as the default if no specific viewer is paired."],["DAYDREAM represents viewers with 3DoF controller input, designed for Daydream-ready platforms and generally lacking touchscreen input unless Cardboard emulation is enabled."]]],["The `GvrApi.ViewerType` class defines constants for VR viewer types: `CARDBOARD` (value 0) and `DAYDREAM` (value 1). `CARDBOARD` represents a viewer with touchscreen input, and it is the default if no viewer is paired. `DAYDREAM` supports 3DoF controller input and is for Daydream-ready platforms, without touchscreen support by default. The class also has a public constructor `GvrApi.ViewerType()` and inherits methods from `java.lang.Object`.\n"]]
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