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Code for the foundation of the Google VR API.
Interfaces GvrView.Renderer Interface for renderers who need to handle all the stereo rendering details by themselves. GvrView.StereoRenderer Interface for renderers that delegate all stereoscopic rendering details to the view. Classes AndroidCompat Utility class for using VR-related features that may not be available with all Android versions. Constants Static class containing useful constants. Distortion Defines all required parameters to correct the distortion caused by the lenses. Eye Describes the stereoscopic rendering details of an eye. Eye.Type Defines the constants identifying the current eye type. FieldOfView Encapsulates a field of view composed of 4 half angles (left, right, bottom, top) as would be passed to glFrustum. GvrActivity Base activity that provides easy integration with GVR headsets. GvrView A View that supports VR rendering. GvrViewerParams Defines the physical parameters of a Google VR viewer. HeadMountedDisplay Encapsulates the parameters describing a head mounted stereoscopic display composed of a screen and a GVR-compatible viewer holding it. HeadTransform Describes the head transform independently of any eye parameters. ScreenParams Defines the physical parameters of a screen to be used with a GVR-compatible viewer. Viewport Defines a viewport rectangle. EnumsAll rights reserved. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["This page provides the fundamental code for the Google VR API on Android."],["Developers can utilize interfaces like `GvrView.Renderer` and `GvrView.StereoRenderer` for custom or delegated stereo rendering."],["Numerous classes are included, such as `GvrActivity` for easy headset integration and `GvrViewerParams` to define viewer parameters."],["Essential building blocks for VR development like `Distortion`, `Eye`, `FieldOfView`, and `HeadTransform` are available as classes."],["The API also includes utility classes and enums, such as `AndroidCompat` for compatibility and `GvrViewerParams.VerticalAlignmentType` for display alignment."]]],["The code defines the Google VR API foundation, featuring interfaces, classes, and enums for VR development. Key components include `GvrView.Renderer` and `GvrView.StereoRenderer` for rendering, along with `GvrView` and `GvrActivity` for VR view and activity integration. Classes like `Distortion`, `Eye`, `FieldOfView`, `HeadMountedDisplay`, `HeadTransform`, `ScreenParams`, and `Viewport` manage parameters for stereoscopic display and distortion correction. `GvrViewerParams` and `GvrViewerParams.VerticalAlignmentType` describe viewer settings. `AndroidCompat` provides compatibility, and `Constants` offers useful static values.\n"]]
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