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This document discusses the types of maps you can display using the Maps JavaScript API. The API uses a MapType
object to hold information about these maps. A MapType
is an interface that defines the display and usage of map tiles and the translation of coordinate systems from screen coordinates to world coordinates (on the map). Each MapType
must contain a few methods to handle retrieval and release of tiles, and properties that define its visual behavior.
The inner workings of map types within the Maps JavaScript API is an advanced topic. Most developers can use the basic map types noted below. However, you can also modify the presentation of existing map types using Styled Maps or define your own map tiles using custom map types. When providing custom map types, you will need to understand how to modify the map's Map Type Registry.
Basic Map TypesThere are four types of maps available within the Maps JavaScript API. In addition to the familiar "painted" road map tiles, the Maps JavaScript API also supports other maps types.
The following map types are available in the Maps JavaScript API:
roadmap
displays the default road map view. This is the default map type.satellite
displays Google Earth satellite images.hybrid
displays a mixture of normal and satellite views.terrain
displays a physical map based on terrain information.You modify the map type in use by the Map
by setting its mapTypeId
property, either within the constructor by setting its Map options
object, or by calling the map's setMapTypeId()
method. The mapTypeID
property defaults to roadmap
.
Setting the mapTypeId
upon construction:
var myLatlng = new google.maps.LatLng(-34.397, 150.644); var mapOptions = { zoom: 8, center: myLatlng, mapTypeId: 'satellite' }; var map = new google.maps.Map(document.getElementById('map'), mapOptions);
Modifying the mapTypeId
dynamically:
map.setMapTypeId('terrain');
Note that you don't actually set the map's map type directly, but instead set its mapTypeId
to reference a MapType
using an identifier. The Maps JavaScript API uses a map type registry, explained below, to manage these references.
The Maps JavaScript API supports special 45° imagery for certain locations. This high-resolution imagery provides perspective views towards each of the cardinal direction (North, South, East, West). These images are available at higher zoom levels for supported map types.
The following image shows a 45° perspective view of New York City:
The satellite
and hybrid
map types support 45° imagery at high zoom levels (12 and greater) where available. If the user zooms into a location for which such imagery exists, these map types automatically alter their views in the following manner:
tilt
:tilt
is set to 45.tilt
is set to 0.rotateControl
to false
.Zooming out from a map type displaying 45° imagery reverts each of these changes, re-establishing the original map types.
Enable and Disable 45° ImageryYou can disable 45° imagery by calling setTilt(0)
on the Map
object. To enable 45° imagery for supported map types, call setTilt(45)
. The Map
's getTilt()
method will always reflect the current tilt
being shown on the map; if you set a tilt
on a map and then later remove that tilt
(by zooming the map out, for example), the map's getTilt()
method will return 0
.
Important: 45° imagery is only supported on raster maps; this imagery cannot be used with vector maps.
The following example displays a 45° view of New York City:
TypeScriptfunction initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { center: { lat: 40.76, lng: -73.983 }, zoom: 15, mapTypeId: "satellite", } ); map.setTilt(45); } declare global { interface Window { initMap: () => void; } } window.initMap = initMap;Note: Read the guide on using TypeScript and Google Maps. JavaScript
function initMap() { const map = new google.maps.Map(document.getElementById("map"), { center: { lat: 40.76, lng: -73.983 }, zoom: 15, mapTypeId: "satellite", }); map.setTilt(45); } window.initMap = initMap;Note: The JavaScript is compiled from the TypeScript snippet. View example Try Sample Rotate 45° Imagery
The 45° imagery actually consists of a collection of images for each cardinal direction (North, South, East, West). Once your map is displaying 45° imagery, you can orient the imagery towards one of its cardinal directions by calling setHeading()
on the Map
object, passing a number value expressed as degrees from North.
The following example shows an aerial map and auto-rotates the map every 3 seconds when the button is clicked:
TypeScriptlet map: google.maps.Map; function initMap(): void { map = new google.maps.Map(document.getElementById("map") as HTMLElement, { center: { lat: 40.76, lng: -73.983 }, zoom: 15, mapTypeId: "satellite", heading: 90, tilt: 45, }); // add listener to button document.getElementById("rotate")!.addEventListener("click", autoRotate); } function rotate90(): void { const heading = map.getHeading() || 0; map.setHeading(heading + 90); } function autoRotate(): void { // Determine if we're showing aerial imagery. if (map.getTilt() !== 0) { window.setInterval(rotate90, 3000); } } declare global { interface Window { initMap: () => void; } } window.initMap = initMap;Note: Read the guide on using TypeScript and Google Maps. JavaScript
let map; function initMap() { map = new google.maps.Map(document.getElementById("map"), { center: { lat: 40.76, lng: -73.983 }, zoom: 15, mapTypeId: "satellite", heading: 90, tilt: 45, }); // add listener to button document.getElementById("rotate").addEventListener("click", autoRotate); } function rotate90() { const heading = map.getHeading() || 0; map.setHeading(heading + 90); } function autoRotate() { // Determine if we're showing aerial imagery. if (map.getTilt() !== 0) { window.setInterval(rotate90, 3000); } } window.initMap = initMap;Note: The JavaScript is compiled from the TypeScript snippet. View example Try Sample Modify the Map Type Registry
A map's mapTypeId
is a string identifier that is used to associate a MapType
with a unique value. Each Map
object maintains a MapTypeRegistry
which contains the collection of available MapType
s for that map. This registry is used to select the types of maps which are available in the Map's MapType control, for example.
You don't read directly from the map type registry. Instead, you modify the registry by adding custom map types and associating them with a string identifier of your choosing. You cannot modify or alter the basic map types (though you can remove them from the map by altering the appearance of the map's associated mapTypeControlOptions
).
The following code sets the map to show only two map types in the map's mapTypeControlOptions
and modifies the registry to add the association with this identifier to the actual implementation of the MapType
interface.
// Modify the control to only display two maptypes, the // default ROADMAP and the custom 'mymap'. // Note that because this is an association, we // don't need to modify the MapTypeRegistry beforehand. var MY_MAPTYPE_ID = 'mymaps'; var mapOptions = { zoom: 12, center: brooklyn, mapTypeControlOptions: { mapTypeIds: ['roadmap', MY_MAPTYPE_ID] }, mapTypeId: MY_MAPTYPE_ID }; // Create our map. This creation will implicitly create a // map type registry. map = new google.maps.Map(document.getElementById('map'), mapOptions); // Create your custom map type using your own code. // (See below.) var myMapType = new MyMapType(); // Set the registry to associate 'mymap' with the // custom map type we created, and set the map to // show that map type. map.mapTypes.set(MY_MAPTYPE_ID, myMapType);Styled Maps
The StyledMapType
lets you customize the presentation of the standard Google base maps, changing the visual display of such elements as roads, parks, and built-up areas to reflect a different style than that used in the default map type. The StyledMapType
affects only the default roadmap
map type.
For more information about the StyledMapType
, see Using embedded JSON style declarations.
The Maps JavaScript API supports the display and management of custom map types, allowing you to implement your own map imagery or tile overlays.
Several possible map type implementations exist within the Maps JavaScript API:
roadmap
, satellite
, hybrid
and terrain
. You can add your custom map type to a Map's mapTypes
array to allow the UI within the Maps JavaScript API to treat your custom map type as a standard map type (by including it in the MapType control, for example).Each of these options relies on creating a class that implements the MapType
interface. Additionally, the ImageMapType
class provides some built-in behavior to simplify the creation of imagery map types.
MapType
Interface
Before you create classes which implement MapType
, it is important to understand how Google Maps determines coordinates and decides which parts of the map to show. You need to implement similar logic for any base or overlay map types. Read the guide to map and tile coordinates.
Custom map types must implement the MapType
interface. This interface specifies certain properties and methods that allow the API to initiate requests to your map type(s) when the API determines that it needs to display map tiles within the current viewport and zoom level. You handle these requests to decide which tile to load.
Note: You may create your own class to implement this interface. Alternatively, if you have compatible imagery you can use the ImageMapType
class which already implements this interface.
Classes implementing the MapType
interface require that you define and populate the following properties:
tileSize
(required) specifies the size of the tile (of type google.maps.Size
). Sizes must be rectangular though they need not be square.maxZoom
(required) specifies the maximum zoom level at which to display tiles of this map type.minZoom
(optional) specifies the minimum zoom level at which to display tile of this map type. By default, this value is 0
indicating that no minimum zoom level exists.name
(optional) specifies the name for this map type. This property is only necessary if you want this map type to be selectable within a MapType control. (See Control Options.)alt
(optional) specifies the alternate text for this map type, exhibited as hover text. This property is only necessary if you want this map type to be selectable within a MapType control. (See Control Options.)Additionally, classes implementing the MapType
interface need to implement the following methods:
getTile()
(required) is called whenever the API determines that the map needs to display new tiles for the given viewport. The getTile()
method must have the following signature:
getTile(tileCoord:Point,zoom:number,ownerDocument:Document):Node
The API determines whether it needs to call getTile()
based on the MapType
's tileSize
, minZoom
, and maxZoom
properties and the map's current viewport and zoom level. The handler for this method should return an HTML element given a passed coordinate, zoom level, and DOM element on which to append the tile image.
releaseTile()
(optional) is called whenever the API determines that the map needs to remove a tile as it falls out of view. This method must have the following signature:
releaseTile(tile:Node)
You typically should handle removal of any elements that were attached to the map tiles upon addition to the map. For example, if you attached event listeners to map tile overlays, you should remove them here.
The getTile()
method acts as the main controller for determining which tiles to load within a given viewport.
Map types which you construct in this manner may either stand alone or be combined with other map types as overlays. Standalone map types are known as base map types. You may want to have the API treat such custom MapType
s as it would any other existing base map type (ROADMAP
, TERRAIN
, etc.). To do so, add your custom MapType
to the Map
's mapTypes
property. This property is of type MapTypeRegistry
.
The following code creates a base MapType
to display a map's tile coordinates and draws an outline of the tiles:
/* * This demo demonstrates how to replace default map tiles with custom imagery. * In this case, the CoordMapType displays gray tiles annotated with the tile * coordinates. * * Try panning and zooming the map to see how the coordinates change. */ class CoordMapType { tileSize: google.maps.Size; maxZoom = 19; name = "Tile #s"; alt = "Tile Coordinate Map Type"; constructor(tileSize: google.maps.Size) { this.tileSize = tileSize; } getTile( coord: google.maps.Point, zoom: number, ownerDocument: Document ): HTMLElement { const div = ownerDocument.createElement("div"); div.innerHTML = String(coord); div.style.width = this.tileSize.width + "px"; div.style.height = this.tileSize.height + "px"; div.style.fontSize = "10"; div.style.borderStyle = "solid"; div.style.borderWidth = "1px"; div.style.borderColor = "#AAAAAA"; div.style.backgroundColor = "#E5E3DF"; return div; } releaseTile(tile: HTMLElement): void {} } function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 10, center: { lat: 41.85, lng: -87.65 }, streetViewControl: false, mapTypeId: "coordinate", mapTypeControlOptions: { mapTypeIds: ["coordinate", "roadmap"], style: google.maps.MapTypeControlStyle.DROPDOWN_MENU, }, } ); map.addListener("maptypeid_changed", () => { const showStreetViewControl = (map.getMapTypeId() as string) !== "coordinate"; map.setOptions({ streetViewControl: showStreetViewControl, }); }); // Now attach the coordinate map type to the map's registry. map.mapTypes.set( "coordinate", new CoordMapType(new google.maps.Size(256, 256)) ); } declare global { interface Window { initMap: () => void; } } window.initMap = initMap;Note: Read the guide on using TypeScript and Google Maps. JavaScript
/* * This demo demonstrates how to replace default map tiles with custom imagery. * In this case, the CoordMapType displays gray tiles annotated with the tile * coordinates. * * Try panning and zooming the map to see how the coordinates change. */ class CoordMapType { tileSize; maxZoom = 19; name = "Tile #s"; alt = "Tile Coordinate Map Type"; constructor(tileSize) { this.tileSize = tileSize; } getTile(coord, zoom, ownerDocument) { const div = ownerDocument.createElement("div"); div.innerHTML = String(coord); div.style.width = this.tileSize.width + "px"; div.style.height = this.tileSize.height + "px"; div.style.fontSize = "10"; div.style.borderStyle = "solid"; div.style.borderWidth = "1px"; div.style.borderColor = "#AAAAAA"; div.style.backgroundColor = "#E5E3DF"; return div; } releaseTile(tile) {} } function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 10, center: { lat: 41.85, lng: -87.65 }, streetViewControl: false, mapTypeId: "coordinate", mapTypeControlOptions: { mapTypeIds: ["coordinate", "roadmap"], style: google.maps.MapTypeControlStyle.DROPDOWN_MENU, }, }); map.addListener("maptypeid_changed", () => { const showStreetViewControl = map.getMapTypeId() !== "coordinate"; map.setOptions({ streetViewControl: showStreetViewControl, }); }); // Now attach the coordinate map type to the map's registry. map.mapTypes.set( "coordinate", new CoordMapType(new google.maps.Size(256, 256)), ); } window.initMap = initMap;Note: The JavaScript is compiled from the TypeScript snippet. View example Try Sample Overlay Map Types
Some map types are designed to work on top of existing map types. Such map types may have transparent layers indicating points of interest, or showing additional data to the user.
In these cases, you do not want the map type treated as a separate entity but as an overlay. You can do this by adding the map type to an existing MapType
directly using the Map
's overlayMapTypes
property. This property contains an MVCArray
of MapType
s. All map types (base and overlay) are rendered within the mapPane
layer. Overlay map types will display on top of the base map they are attached to, in the order in which they appear in the Map.overlayMapTypes
array (overlays with higher index values are displayed in front of overlays with lower index values).
The following example is identical to the previous one except that we've created a tile overlay MapType
on top of the ROADMAP
map type:
/* * This demo illustrates the coordinate system used to display map tiles in the * API. * * Tiles in Google Maps are numbered from the same origin as that for * pixels. For Google's implementation of the Mercator projection, the origin * tile is always at the northwest corner of the map, with x values increasing * from west to east and y values increasing from north to south. * * Try panning and zooming the map to see how the coordinates change. */ class CoordMapType implements google.maps.MapType { tileSize: google.maps.Size; alt: string|null = null; maxZoom: number = 17; minZoom: number = 0; name: string|null = null; projection: google.maps.Projection|null = null; radius: number = 6378137; constructor(tileSize: google.maps.Size) { this.tileSize = tileSize; } getTile( coord: google.maps.Point, zoom: number, ownerDocument: Document ): HTMLElement { const div = ownerDocument.createElement("div"); div.innerHTML = String(coord); div.style.width = this.tileSize.width + "px"; div.style.height = this.tileSize.height + "px"; div.style.fontSize = "10"; div.style.borderStyle = "solid"; div.style.borderWidth = "1px"; div.style.borderColor = "#AAAAAA"; return div; } releaseTile(tile: Element): void {} } function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 10, center: { lat: 41.85, lng: -87.65 }, } ); // Insert this overlay map type as the first overlay map type at // position 0. Note that all overlay map types appear on top of // their parent base map. const coordMapType = new CoordMapType(new google.maps.Size(256, 256)) map.overlayMapTypes.insertAt( 0, coordMapType ); } declare global { interface Window { initMap: () => void; } } window.initMap = initMap;Note: Read the guide on using TypeScript and Google Maps. JavaScript
/* * This demo illustrates the coordinate system used to display map tiles in the * API. * * Tiles in Google Maps are numbered from the same origin as that for * pixels. For Google's implementation of the Mercator projection, the origin * tile is always at the northwest corner of the map, with x values increasing * from west to east and y values increasing from north to south. * * Try panning and zooming the map to see how the coordinates change. */ class CoordMapType { tileSize; alt = null; maxZoom = 17; minZoom = 0; name = null; projection = null; radius = 6378137; constructor(tileSize) { this.tileSize = tileSize; } getTile(coord, zoom, ownerDocument) { const div = ownerDocument.createElement("div"); div.innerHTML = String(coord); div.style.width = this.tileSize.width + "px"; div.style.height = this.tileSize.height + "px"; div.style.fontSize = "10"; div.style.borderStyle = "solid"; div.style.borderWidth = "1px"; div.style.borderColor = "#AAAAAA"; return div; } releaseTile(tile) {} } function initMap() { const map = new google.maps.Map(document.getElementById("map"), { zoom: 10, center: { lat: 41.85, lng: -87.65 }, }); // Insert this overlay map type as the first overlay map type at // position 0. Note that all overlay map types appear on top of // their parent base map. const coordMapType = new CoordMapType(new google.maps.Size(256, 256)); map.overlayMapTypes.insertAt(0, coordMapType); } window.initMap = initMap;Note: The JavaScript is compiled from the TypeScript snippet. View example Try Sample Image Map Types
Implementing a MapType
to act as a base map type can be a time-consuming and laborious task. The API provides a special class that implements the MapType
interface for the most common map types: map types that consist of tiles made up of single image files.
This class, the ImageMapType
class, is constructed using an ImageMapTypeOptions
object specification defining the following required properties:
tileSize
(required) specifies the size of the tile (of type google.maps.Size
). Sizes must be rectangular though they need not be square.getTileUrl
(required) specifies the function, usually provided as an inline function literal, to handle selection of the proper image tile based on supplied world coordinates and zoom level.The following code implements a basic ImageMapType
using Google's moon tiles. The example makes use of a normalization function to ensure that tiles repeat along the x-axis, but not along the y-axis of your map.
function initMap(): void { const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { center: { lat: 0, lng: 0 }, zoom: 1, streetViewControl: false, mapTypeControlOptions: { mapTypeIds: ["moon"], }, } ); const moonMapType = new google.maps.ImageMapType({ getTileUrl: function (coord, zoom): string { const normalizedCoord = getNormalizedCoord(coord, zoom); if (!normalizedCoord) { return ""; } const bound = Math.pow(2, zoom); return ( "https://mw1.google.com/mw-planetary/lunar/lunarmaps_v1/clem_bw" + "/" + zoom + "/" + normalizedCoord.x + "/" + (bound - normalizedCoord.y - 1) + ".jpg" ); }, tileSize: new google.maps.Size(256, 256), maxZoom: 9, minZoom: 0, // @ts-ignore TODO 'radius' does not exist in type 'ImageMapTypeOptions' radius: 1738000, name: "Moon", }); map.mapTypes.set("moon", moonMapType); map.setMapTypeId("moon"); } // Normalizes the coords that tiles repeat across the x axis (horizontally) // like the standard Google map tiles. function getNormalizedCoord(coord, zoom) { const y = coord.y; let x = coord.x; // tile range in one direction range is dependent on zoom level // 0 = 1 tile, 1 = 2 tiles, 2 = 4 tiles, 3 = 8 tiles, etc const tileRange = 1 << zoom; // don't repeat across y-axis (vertically) if (y < 0 || y >= tileRange) { return null; } // repeat across x-axis if (x < 0 || x >= tileRange) { x = ((x % tileRange) + tileRange) % tileRange; } return { x: x, y: y }; } declare global { interface Window { initMap: () => void; } } window.initMap = initMap;Note: Read the guide on using TypeScript and Google Maps. JavaScript
function initMap() { const map = new google.maps.Map(document.getElementById("map"), { center: { lat: 0, lng: 0 }, zoom: 1, streetViewControl: false, mapTypeControlOptions: { mapTypeIds: ["moon"], }, }); const moonMapType = new google.maps.ImageMapType({ getTileUrl: function (coord, zoom) { const normalizedCoord = getNormalizedCoord(coord, zoom); if (!normalizedCoord) { return ""; } const bound = Math.pow(2, zoom); return ( "https://mw1.google.com/mw-planetary/lunar/lunarmaps_v1/clem_bw" + "/" + zoom + "/" + normalizedCoord.x + "/" + (bound - normalizedCoord.y - 1) + ".jpg" ); }, tileSize: new google.maps.Size(256, 256), maxZoom: 9, minZoom: 0, // @ts-ignore TODO 'radius' does not exist in type 'ImageMapTypeOptions' radius: 1738000, name: "Moon", }); map.mapTypes.set("moon", moonMapType); map.setMapTypeId("moon"); } // Normalizes the coords that tiles repeat across the x axis (horizontally) // like the standard Google map tiles. function getNormalizedCoord(coord, zoom) { const y = coord.y; let x = coord.x; // tile range in one direction range is dependent on zoom level // 0 = 1 tile, 1 = 2 tiles, 2 = 4 tiles, 3 = 8 tiles, etc const tileRange = 1 << zoom; // don't repeat across y-axis (vertically) if (y < 0 || y >= tileRange) { return null; } // repeat across x-axis if (x < 0 || x >= tileRange) { x = ((x % tileRange) + tileRange) % tileRange; } return { x: x, y: y }; } window.initMap = initMap;Note: The JavaScript is compiled from the TypeScript snippet. View example Try Sample Projections
The Earth is a three-dimensional sphere (approximately), while a map is a flat two-dimensional surface. The map that you see within the Maps JavaScript API, like any flat map of the Earth, is a projection of that sphere onto a flat surface. In its simplest terms, a projection can be defined as a mapping of latitude/longitude values into coordinates on the projection's map.
Projections in the Maps JavaScript API must implement the Projection
interface. A Projection
implementation must provide not only a mapping from one coordinate system to another, but a bi-directional mapping. That is, you must define how to translate from Earth coordinates (LatLng
objects) to the Projection
class's world coordinate system, and from the world coordinate system back to the Earth coordinates. Google Maps uses the Mercator projection to create its maps from geographic data and convert events on the map into geographic coordinates. You can obtain this projection by calling getProjection()
on the Map
(or any of the standard base MapType
types.) For most uses, this standard Projection
will suffice, but you may also define and use your own custom projections.
When implementing a custom projection, you will need to define a few things:
Projection
interface only supports transformations into rectilinear coordinates.)Each projection provides two methods which translate between these two coordinate systems, allowing you to convert between geographic and world coordinates:
Projection.fromLatLngToPoint()
method converts a LatLng
value into a world coordinate. This method is used to position overlays on the map (and to position the map itself).Projection.fromPointToLatLng()
method converts a world coordinate into a LatLng
value. This method is used to convert events such as clicks that happen on the map into geographic coordinates.Google Maps assumes that projections are rectilinear.
Generally, you may use a projection for two cases: to create a map of the world, or to create a map of a local area. In the former case, you should ensure that your projection is also rectilinear and normal at all longitudes. Some projections (especially conic projections) may be "locally normal" (i.e. point north) but deviate from true north; for example, the further the map is positioned relative to some reference longitude. You may use such a projection locally, but be aware that the projection is necessarily imprecise and transformation errors will become increasingly apparently the further away from the reference longitude you deviate.
Map Tile Selection in ProjectionsProjections are not only useful for determining the positions of locations or overlays, but for positioning the map tiles themselves. The Maps JavaScript API renders base maps using a MapType
interface, which must declare both a projection
property for identifying the map's projection and a getTile()
method for retrieving map tiles based on tile coordinate values. Tile coordinates are based on both your basic tile size (which must be rectangular) and the "world size" of your map, which is the pixel size of your map world at zoom level 0. (For maps consisting of one tile at zoom 0, the tile size and world size are identical.)
You define the base tile size within your MapType
's tileSize
property. You define the world size implicitly within your projection's fromLatLngToPoint()
and fromPointToLatLng()
methods.
Since image selection depends on these passed values, it is useful to name images that can be selected programmatically given those passed values, such as map_zoom_tileX_tileY.png
.
The following example defines an ImageMapType
using the Gall-Peters projection:
// This example defines an image map type using the Gall-Peters // projection. // https://en.wikipedia.org/wiki/Gall%E2%80%93Peters_projection function initMap(): void { // Create a map. Use the Gall-Peters map type. const map = new google.maps.Map( document.getElementById("map") as HTMLElement, { zoom: 0, center: { lat: 0, lng: 0 }, mapTypeControl: false, } ); initGallPeters(); map.mapTypes.set("gallPeters", gallPetersMapType); map.setMapTypeId("gallPeters"); // Show the lat and lng under the mouse cursor. const coordsDiv = document.getElementById("coords") as HTMLElement; map.controls[google.maps.ControlPosition.TOP_CENTER].push(coordsDiv); map.addListener("mousemove", (event: google.maps.MapMouseEvent) => { coordsDiv.textContent = "lat: " + Math.round(event.latLng!.lat()) + ", " + "lng: " + Math.round(event.latLng!.lng()); }); // Add some markers to the map. map.data.setStyle((feature) => { return { title: feature.getProperty("name") as string, optimized: false, }; }); map.data.addGeoJson(cities); } let gallPetersMapType; function initGallPeters() { const GALL_PETERS_RANGE_X = 800; const GALL_PETERS_RANGE_Y = 512; // Fetch Gall-Peters tiles stored locally on our server. gallPetersMapType = new google.maps.ImageMapType({ getTileUrl: function (coord, zoom) { const scale = 1 << zoom; // Wrap tiles horizontally. const x = ((coord.x % scale) + scale) % scale; // Don't wrap tiles vertically. const y = coord.y; if (y < 0 || y >= scale) return ""; return ( "https://developers.google.com/maps/documentation/" + "javascript/examples/full/images/gall-peters_" + zoom + "_" + x + "_" + y + ".png" ); }, tileSize: new google.maps.Size(GALL_PETERS_RANGE_X, GALL_PETERS_RANGE_Y), minZoom: 0, maxZoom: 1, name: "Gall-Peters", }); // Describe the Gall-Peters projection used by these tiles. gallPetersMapType.projection = { fromLatLngToPoint: function (latLng) { const latRadians = (latLng.lat() * Math.PI) / 180; return new google.maps.Point( GALL_PETERS_RANGE_X * (0.5 + latLng.lng() / 360), GALL_PETERS_RANGE_Y * (0.5 - 0.5 * Math.sin(latRadians)) ); }, fromPointToLatLng: function (point, noWrap) { const x = point.x / GALL_PETERS_RANGE_X; const y = Math.max(0, Math.min(1, point.y / GALL_PETERS_RANGE_Y)); return new google.maps.LatLng( (Math.asin(1 - 2 * y) * 180) / Math.PI, -180 + 360 * x, noWrap ); }, }; } // GeoJSON, describing the locations and names of some cities. const cities = { type: "FeatureCollection", features: [ { type: "Feature", geometry: { type: "Point", coordinates: [-87.65, 41.85] }, properties: { name: "Chicago" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [-149.9, 61.218] }, properties: { name: "Anchorage" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [-99.127, 19.427] }, properties: { name: "Mexico City" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [-0.126, 51.5] }, properties: { name: "London" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [28.045, -26.201] }, properties: { name: "Johannesburg" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [15.322, -4.325] }, properties: { name: "Kinshasa" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [151.207, -33.867] }, properties: { name: "Sydney" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [0, 0] }, properties: { name: "0°N 0°E" }, }, ], }; declare global { interface Window { initMap: () => void; } } window.initMap = initMap;Note: Read the guide on using TypeScript and Google Maps. JavaScript
// This example defines an image map type using the Gall-Peters // projection. // https://en.wikipedia.org/wiki/Gall%E2%80%93Peters_projection function initMap() { // Create a map. Use the Gall-Peters map type. const map = new google.maps.Map(document.getElementById("map"), { zoom: 0, center: { lat: 0, lng: 0 }, mapTypeControl: false, }); initGallPeters(); map.mapTypes.set("gallPeters", gallPetersMapType); map.setMapTypeId("gallPeters"); // Show the lat and lng under the mouse cursor. const coordsDiv = document.getElementById("coords"); map.controls[google.maps.ControlPosition.TOP_CENTER].push(coordsDiv); map.addListener("mousemove", (event) => { coordsDiv.textContent = "lat: " + Math.round(event.latLng.lat()) + ", " + "lng: " + Math.round(event.latLng.lng()); }); // Add some markers to the map. map.data.setStyle((feature) => { return { title: feature.getProperty("name"), optimized: false, }; }); map.data.addGeoJson(cities); } let gallPetersMapType; function initGallPeters() { const GALL_PETERS_RANGE_X = 800; const GALL_PETERS_RANGE_Y = 512; // Fetch Gall-Peters tiles stored locally on our server. gallPetersMapType = new google.maps.ImageMapType({ getTileUrl: function (coord, zoom) { const scale = 1 << zoom; // Wrap tiles horizontally. const x = ((coord.x % scale) + scale) % scale; // Don't wrap tiles vertically. const y = coord.y; if (y < 0 || y >= scale) return ""; return ( "https://developers.google.com/maps/documentation/" + "javascript/examples/full/images/gall-peters_" + zoom + "_" + x + "_" + y + ".png" ); }, tileSize: new google.maps.Size(GALL_PETERS_RANGE_X, GALL_PETERS_RANGE_Y), minZoom: 0, maxZoom: 1, name: "Gall-Peters", }); // Describe the Gall-Peters projection used by these tiles. gallPetersMapType.projection = { fromLatLngToPoint: function (latLng) { const latRadians = (latLng.lat() * Math.PI) / 180; return new google.maps.Point( GALL_PETERS_RANGE_X * (0.5 + latLng.lng() / 360), GALL_PETERS_RANGE_Y * (0.5 - 0.5 * Math.sin(latRadians)), ); }, fromPointToLatLng: function (point, noWrap) { const x = point.x / GALL_PETERS_RANGE_X; const y = Math.max(0, Math.min(1, point.y / GALL_PETERS_RANGE_Y)); return new google.maps.LatLng( (Math.asin(1 - 2 * y) * 180) / Math.PI, -180 + 360 * x, noWrap, ); }, }; } // GeoJSON, describing the locations and names of some cities. const cities = { type: "FeatureCollection", features: [ { type: "Feature", geometry: { type: "Point", coordinates: [-87.65, 41.85] }, properties: { name: "Chicago" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [-149.9, 61.218] }, properties: { name: "Anchorage" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [-99.127, 19.427] }, properties: { name: "Mexico City" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [-0.126, 51.5] }, properties: { name: "London" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [28.045, -26.201] }, properties: { name: "Johannesburg" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [15.322, -4.325] }, properties: { name: "Kinshasa" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [151.207, -33.867] }, properties: { name: "Sydney" }, }, { type: "Feature", geometry: { type: "Point", coordinates: [0, 0] }, properties: { name: "0°N 0°E" }, }, ], }; window.initMap = initMap;Note: The JavaScript is compiled from the TypeScript snippet. View example Try Sample
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Last updated 2025-07-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-07-09 UTC."],[[["Google Maps JavaScript API allows customization of map types, including standard options like `roadmap`, `satellite`, `hybrid`, and `terrain`, and custom options."],["Developers can create custom map types by implementing the `MapType` interface, defining tile retrieval, coordinate translation, and visual behavior."],["The `ImageMapType` class simplifies the creation of image-based map types by providing a streamlined approach to define tile sources and zoom levels."],["Google Maps supports various projections, including the default Mercator and custom projections defined using the `Projection` interface with `fromLatLngToPoint` and `fromPointToLatLng` methods."],["Developers can integrate custom map types and projections to enhance the visual experience and display unique data within their Google Maps implementations."]]],[]]
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