@interface GMSCameraPosition : NSObject <NSCopying, NSMutableCopying>
An immutable class that aggregates all camera position parameters.
Location on the Earth towards which the camera points.
DeclarationSwift
var target: CLLocationCoordinate2D { get }
Objective-C
@property (nonatomic, readonly) CLLocationCoordinate2D target;
Zoom level. Zoom uses an exponentional scale, where zoom 0 represents the entire world as a 256 x 256 square. Each successive zoom level increases magnification by a factor of 2. So at zoom level 1, the world is 512x512, and at zoom level 2, the entire world is 1024x1024.
DeclarationSwift
var zoom: Float { get }
Objective-C
@property (nonatomic, readonly) float zoom;
Bearing of the camera, in degrees clockwise from true north.
DeclarationSwift
var bearing: CLLocationDirection { get }
Objective-C
@property (nonatomic, readonly) CLLocationDirection bearing;
The angle, in degrees, of the camera from the nadir (directly facing the Earth). 0 is straight down, 90 is parallel to the ground. Note that the maximum angle allowed is dependent on the zoom. You can think of it as a series of line segments as a function of zoom, rather than a step function. For zoom 16 and above, the maximum angle is 65 degrees. For zoom 10 and below, the maximum angle is 30 degrees.
DeclarationSwift
var viewingAngle: Double { get }
Objective-C
@property (nonatomic, readonly) double viewingAngle;
Designated initializer. Configures this GMSCameraPosition
with all available camera properties. Building a GMSCameraPosition
via this initializer (or by the following convenience constructors) will implicitly clamp camera values.
Swift
init(target: CLLocationCoordinate2D, zoom: Float, bearing: CLLocationDirection, viewingAngle: Double)
Objective-C
- (nonnull instancetype)initWithTarget:(CLLocationCoordinate2D)target
zoom:(float)zoom
bearing:(CLLocationDirection)bearing
viewingAngle:(double)viewingAngle;
Parameters target
Location on the earth towards which the camera points.
zoom
The zoom level near the center of the screen.
bearing
Bearing of the camera in degrees clockwise from true north.
viewingAngle
The angle, in degrees, of the camera angle from the nadir (directly facing the Earth)
Convenience initializer for GMSCameraPosition
for a particular target and zoom level. This will set the bearing and viewingAngle properties of this camera to zero defaults (i.e., directly facing the Earth’s surface, with the top of the screen pointing north).
Swift
init(target: CLLocationCoordinate2D, zoom: Float)
Objective-C
- (nonnull instancetype)initWithTarget:(CLLocationCoordinate2D)target
zoom:(float)zoom;
Parameters target
Location on the earth towards which the camera points.
zoom
The zoom level near the center of the screen.
Convenience initializer for GMSCameraPosition
for a particular latitidue, longitude and zoom level. This will set the bearing and viewingAngle properties of this camera to zero defaults (i.e., directly facing the Earth’s surface, with the top of the screen pointing north).
Swift
init(latitude: CLLocationDegrees, longitude: CLLocationDegrees, zoom: Float)
Objective-C
- (nonnull instancetype)initWithLatitude:(CLLocationDegrees)latitude
longitude:(CLLocationDegrees)longitude
zoom:(float)zoom;
Parameters latitude
The latitude component of the location towards which the camera points.
longitude
The latitude component of the location towards which the camera points.
zoom
The zoom level near the center of the screen.
Convenience initializer for GMSCameraPosition
, with latitude/longitude and all other camera properties as per -initWithTarget:zoom:bearing:viewingAngle:.
Swift
init(latitude: CLLocationDegrees, longitude: CLLocationDegrees, zoom: Float, bearing: CLLocationDirection, viewingAngle: Double)
Objective-C
- (nonnull instancetype)initWithLatitude:(CLLocationDegrees)latitude
longitude:(CLLocationDegrees)longitude
zoom:(float)zoom
bearing:(CLLocationDirection)bearing
viewingAngle:(double)viewingAngle;
Parameters latitude
The latitude component of the location towards which the camera points.
longitude
The latitude component of the location towards which the camera points.
zoom
The zoom level near the center of the screen.
bearing
Bearing of the camera in degrees clockwise from true north.
viewingAngle
The angle, in degrees, of the camera angle from the nadir (directly facing the Earth)
Convenience constructor for GMSCameraPosition
for a particular target and zoom level. This will set the bearing and viewingAngle properties of this camera to zero defaults (i.e., directly facing the Earth’s surface, with the top of the screen pointing north).
Swift
class func camera(withTarget target: CLLocationCoordinate2D, zoom: Float) -> Self
Objective-C
+ (nonnull instancetype)cameraWithTarget:(CLLocationCoordinate2D)target
zoom:(float)zoom;
Convenience constructor for GMSCameraPosition
, as per +cameraWithTarget:zoom:
.
Swift
class func camera(withLatitude latitude: CLLocationDegrees, longitude: CLLocationDegrees, zoom: Float) -> Self
Objective-C
+ (nonnull instancetype)cameraWithLatitude:(CLLocationDegrees)latitude
longitude:(CLLocationDegrees)longitude
zoom:(float)zoom;
Convenience constructor for GMSCameraPosition
, with all camera properties as per +initWithTarget:zoom:bearing:viewingAngle:
.
Swift
class func camera(withTarget target: CLLocationCoordinate2D, zoom: Float, bearing: CLLocationDirection, viewingAngle: Double) -> Self
Objective-C
+ (nonnull instancetype)cameraWithTarget:(CLLocationCoordinate2D)target
zoom:(float)zoom
bearing:(CLLocationDirection)bearing
viewingAngle:(double)viewingAngle;
Convenience constructor for GMSCameraPosition
, with latitude/longitude and all other camera properties as per +initWithTarget:zoom:bearing:viewingAngle:
.
Swift
class func camera(withLatitude latitude: CLLocationDegrees, longitude: CLLocationDegrees, zoom: Float, bearing: CLLocationDirection, viewingAngle: Double) -> Self
Objective-C
+ (nonnull instancetype)cameraWithLatitude:(CLLocationDegrees)latitude
longitude:(CLLocationDegrees)longitude
zoom:(float)zoom
bearing:(CLLocationDirection)bearing
viewingAngle:(double)viewingAngle;
Get the zoom level at which meters
distance, at given coord
on Earth, correspond to the specified number of screen points
.
For extremely large or small distances the returned zoom level may be smaller or larger than the minimum or maximum zoom level allowed on the camera.
This helper method is useful for building camera positions that contain specific physical areas on Earth.
DeclarationSwift
class func zoom(at coordinate: CLLocationCoordinate2D, forMeters meters: CLLocationDistance, perPoints points: CGFloat) -> Float
Objective-C
+ (float)zoomAtCoordinate:(CLLocationCoordinate2D)coordinate
forMeters:(CLLocationDistance)meters
perPoints:(CGFloat)points;
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