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Defines an intersection between a ray and estimated real-world geometry.
Public Methods Anchor
boolean
equals(Object obj)
Indicates whether some other object is a HitResult
referencing the same logical hit result as this one.
float
getDistance()
Returns the distance from the camera to the hit location, in meters.
Pose
getHitPose()
Returns the pose of the intersection between a ray and detected real-world geometry.
Trackable
int
hashCode()
Returns a hash code value for the object.
Inherited Methods Fromclass java.lang.Object
Object
clone()
boolean
void
finalize()
final Class<?>
getClass()
int
hashCode()
final void
notify()
final void
notifyAll()
String
toString()
final void
wait(long arg0, int arg1)
final void
wait(long arg0)
final void
wait()
public Anchor createAnchor()
Creates a new anchor at the hit location. See getHitPose()
for details.
Anchors incur ongoing processing overhead within ARCore. To release unneeded anchors use Anchor.detach()
.
This method is a convenience alias for hitResult.getTrackable().createAnchor(hitResult.getHitPose())
public boolean equals( Object obj )
Indicates whether some other object is a HitResult
referencing the same logical hit result as this one.
obj
the reference object with which to compare. Returns true
if this object is the same as the obj argument; false
otherwise. See Also
public float getDistance () getDistance
public float getDistance()
Returns the distance from the camera to the hit location, in meters.
public Pose getHitPose () getHitPosepublic Pose getHitPose()
Returns the pose of the intersection between a ray and detected real-world geometry. The position is the location in space where the ray intersected the geometry. The orientation is a best effort to face the ray origin, and its exact definition differs depending on the Trackable that was hit.
Plane
: X+ is perpendicular to the cast ray and parallel to the plane, Y+ points along the plane normal (up, for Plane.Type.HORIZONTAL_UPWARD_FACING
planes), and Z+ is parallel to the plane, pointing roughly toward the ray origin.
Point
: Attempt to estimate the normal of the surface centered around the hit test. Surface normal estimation is most likely to succeed on textured surfaces and with camera motion. If Point.getOrientationMode()
returns Point.OrientationMode.ESTIMATED_SURFACE_NORMAL
, then X+ is perpendicular to the cast ray and parallel to the physical surface centered around the hit test, Y+ points along the estimated surface normal, and Z+ points roughly toward the ray origin. If Point.getOrientationMode()
returns Point.OrientationMode.INITIALIZED_TO_IDENTITY
, then X+ is perpendicular to the cast ray and points right from the perspective of the ray origin, Y+ points up, and Z+ points roughly toward the ray origin.
If you wish to retain the location of this pose beyond the duration of a single frame, create an Anchor
using createAnchor()
to save the pose in a physically consistent way.
public Trackable getTrackable()
Returns the Trackable
that was hit.
public int hashCode()
Returns a hash code value for the object. This method is supported for the benefit of hash tables such as those provided by HashMap
.
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-10-31 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-31 UTC."],[[["`HitResult` defines the intersection point between a ray and real-world geometry estimated by ARCore."],["It provides methods to get the 3D pose of the hit, the distance to the hit, and the `Trackable` object that was hit."],["You can create an `Anchor` at the hit location using `createAnchor()` to persist the pose."],["`HitResult` provides details about the intersection, such as distance and pose, for use in AR applications."]]],[]]
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