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Rewarded ads | Android | Google for Developers

Skip to main content Rewarded ads

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Rewarded ads

allow you to reward users with in-app items for interacting with video ads, playable ads, and surveys.

Prerequisites Always test with test ads

When building and testing your apps, make sure you use test ads rather than live, production ads. Failure to do so can lead to suspension of your account.

The easiest way to load test ads is to use our dedicated test ad unit ID for Android rewarded ads:

ca-app-pub-3940256099942544/5224354917

It's been specially configured to return test ads for every request, and you're free to use it in your own apps while coding, testing, and debugging. Just make sure you replace it with your own ad unit ID before publishing your app.

For more information about how the Mobile Ads SDK's test ads work, see Test Ads.

Load a rewarded ad object Note: Make all calls to the Mobile Ads SDK on the main thread.

Rewarded ads are loaded by calling the static load() method on the RewardedAd class and passing in a RewardedAdLoadCallback. This is usually done in the onCreate() method of an Activity. Notice that like other format load callbacks, RewardedAdLoadCallback leverages LoadAdError to provide higher fidelity error details.

Java
import com.google.android.gms.ads.rewarded.RewardedAd;

public class MainActivity extends Activity {
  private RewardedAd rewardedAd;
  private final String TAG = "MainActivity";

  @Override
  protected void onCreate(Bundle savedInstanceState) {
    AdRequest adRequest = new AdRequest.Builder().build();
    RewardedAd.load(this, "ca-app-pub-3940256099942544/5224354917",
      adRequest, new RewardedAdLoadCallback() {
        @Override
        public void onAdFailedToLoad(@NonNull LoadAdError loadAdError) {
          // Handle the error.
          Log.d(TAG, loadAdError.toString());
          rewardedAd = null;
        }

        @Override
        public void onAdLoaded(@NonNull RewardedAd ad) {
          rewardedAd = ad;
          Log.d(TAG, "Ad was loaded.");
        }
    });
  }
}
Kotlin
class MainActivity : AppCompatActivity() {

  private var rewardedAd: RewardedAd? = null
  private final var TAG = "MainActivity"

  override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity_main)
    var adRequest = AdRequest.Builder().build()
    RewardedAd.load(this,"ca-app-pub-3940256099942544/5224354917", adRequest, object : RewardedAdLoadCallback() {
      override fun onAdFailedToLoad(adError: LoadAdError) {
        Log.d(TAG, adError?.toString())
        rewardedAd = null
      }

      override fun onAdLoaded(ad: RewardedAd) {
        Log.d(TAG, "Ad was loaded.")
        rewardedAd = ad
       }
    })
  }
}
Tip: You can use ad load calls to build up a cache of preloaded ads before you intend to show them, so that ads can be shown with zero latency when needed. Since ads expire after an hour, you should clear this cache and reload with new ads every hour. Set the FullScreenContentCallback

The FullScreenContentCallback handles events related to displaying your RewardedAd. Before you show your RewardedAd, make sure to set the callback like so:

Java
rewardedAd.setFullScreenContentCallback(new FullScreenContentCallback() {
  @Override
  public void onAdClicked() {
    // Called when a click is recorded for an ad.
    Log.d(TAG, "Ad was clicked.");
  }

   @Override
  public void onAdDismissedFullScreenContent() {
    // Called when ad is dismissed.
    // Set the ad reference to null so you don't show the ad a second time.
    Log.d(TAG, "Ad dismissed fullscreen content.");
    rewardedAd = null;
  }

  @Override
  public void onAdFailedToShowFullScreenContent(AdError adError) {
    // Called when ad fails to show.
    Log.e(TAG, "Ad failed to show fullscreen content.");
    rewardedAd = null;
  }

  @Override
  public void onAdImpression() {
    // Called when an impression is recorded for an ad.
    Log.d(TAG, "Ad recorded an impression.");
  }

  @Override
  public void onAdShowedFullScreenContent() {
    // Called when ad is shown.
    Log.d(TAG, "Ad showed fullscreen content.");
  }
});
Kotlin
rewardedAd?.fullScreenContentCallback = object: FullScreenContentCallback() {
  override fun onAdClicked() {
    // Called when a click is recorded for an ad.
    Log.d(TAG, "Ad was clicked.")
  }

  override fun onAdDismissedFullScreenContent() {
    // Called when ad is dismissed.
    // Set the ad reference to null so you don't show the ad a second time.
    Log.d(TAG, "Ad dismissed fullscreen content.")
    rewardedAd = null
  }

  override fun onAdFailedToShowFullScreenContent(adError: AdError?) {
    // Called when ad fails to show.
    Log.e(TAG, "Ad failed to show fullscreen content.")
    rewardedAd = null
  }

  override fun onAdImpression() {
    // Called when an impression is recorded for an ad.
    Log.d(TAG, "Ad recorded an impression.")
  }

  override fun onAdShowedFullScreenContent() {
    // Called when ad is shown.
    Log.d(TAG, "Ad showed fullscreen content.")
  }
}
Show the ad

When you show a rewarded ad, you will use an OnUserEarnedRewardListener object to handle reward events.

Java
if (rewardedAd != null) {
  Activity activityContext = MainActivity.this;
  rewardedAd.show(activityContext, new OnUserEarnedRewardListener() {
    @Override
    public void onUserEarnedReward(@NonNull RewardItem rewardItem) {
      // Handle the reward.
      Log.d(TAG, "The user earned the reward.");
      int rewardAmount = rewardItem.getAmount();
      String rewardType = rewardItem.getType();
    }
  });
} else {
  Log.d(TAG, "The rewarded ad wasn't ready yet.");
}
Kotlin
rewardedAd?.let { ad ->
  ad.show(this, OnUserEarnedRewardListener { rewardItem ->
    // Handle the reward.
    val rewardAmount = rewardItem.amount
    val rewardType = rewardItem.type
    Log.d(TAG, "User earned the reward.")
  })
} ?: run {
  Log.d(TAG, "The rewarded ad wasn't ready yet.")
}
[Optional] Validate server-side verification (SSV) callbacks

Apps that require extra data in server-side verification callbacks should use the custom data feature of rewarded ads. Any string value set on a rewarded ad object is passed to the custom_data query parameter of the SSV callback. If no custom data value is set, the custom_data query parameter value won't be present in the SSV callback.

The following code sample demonstrates how to set custom data on a rewarded ad object before requesting an ad.

Java
RewardedAd.load(MainActivity.this, "ca-app-pub-3940256099942544/5354046379",
    new AdRequest.Builder().build(),  new RewardedAdLoadCallback() {
  @Override
  public void onAdLoaded(RewardedAd ad) {
    Log.d(TAG, "Ad was loaded.");
    rewardedAd = ad;
    ServerSideVerificationOptions options = new ServerSideVerificationOptions
        .Builder()
        .setCustomData("SAMPLE_CUSTOM_DATA_STRING")
        .build();
    rewardedAd.setServerSideVerificationOptions(options);
  }
  @Override
  public void onAdFailedToLoad(LoadAdError loadAdError) {
      Log.d(TAG, loadAdError.toString());
      rewardedAd = null;
  }
});
Kotlin
RewardedAd.load(this, "ca-app-pub-3940256099942544/5354046379",
    AdRequest.Builder().build(), object : RewardedAdLoadCallback() {
  override fun onAdLoaded(ad: RewardedAd) {
    Log.d(TAG, "Ad was loaded.")
    rewardedInterstitialAd = ad
    val options = ServerSideVerificationOptions.Builder()
        .setCustomData("SAMPLE_CUSTOM_DATA_STRING")
        .build()
    rewardedAd.setServerSideVerificationOptions(options)
  }

  override fun onAdFailedToLoad(adError: LoadAdError) {
      Log.d(TAG, adError?.toString())
      rewardedAd = null
  }
})

If you want to set the custom reward string, you must do so before showing the ad.

Key Point: The custom reward string is percent escaped and might require decoding when parsed from the SSV callback. FAQ
Is there a timeout for the initialization call?
After 10 seconds, the Google Mobile Ads SDK invokes the OnInitializationCompleteListener even if a mediation network still hasn't completed initialization.
What if some mediation networks aren't ready when I get the initialization callback?

We recommend loading an ad inside the callback of the OnInitializationCompleteListener. Even if a mediation network is not ready, the Google Mobile Ads SDK still asks that network for an ad. So if a mediation network finishes initializing after the timeout, it can still service future ad requests in that session.

You can continue to poll the initialization status of all adapters throughout your app session by calling MobileAds.getInitializationStatus().

How do I find out why a particular mediation network isn't ready?

AdapterStatus.getDescription() describes why an adapter is not ready to service ad requests.

Does the onUserEarnedReward() callback always get called before the onAdDismissedFullScreenContent() callback?

For Google ads, all onUserEarnedReward() calls occur before onAdDismissedFullScreenContent(). For ads served through mediation, the third-party ad network SDK's implementation determines the callback order. For ad network SDKs that provide a single close callback with reward information, the mediation adapter invokes onUserEarnedReward() before onAdDismissedFullScreenContent().

Examples on GitHub Next steps

Explore the following topics:

Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License, and code samples are licensed under the Apache 2.0 License. For details, see the Google Developers Site Policies. Java is a registered trademark of Oracle and/or its affiliates.

Last updated 2025-05-10 UTC.

[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-05-10 UTC."],[[["Rewarded ads incentivize users with in-app rewards for engaging with video ads, playable ads, and surveys."],["To implement rewarded ads, you need Google Mobile Ads SDK 19.7.0 or higher and complete the Get started guide."],["Before publishing your app, replace the test ad unit ID (`ca-app-pub-3940256099942544/5224354917`) with your own ad unit ID."],["Implement `FullScreenContentCallback` to manage rewarded ad display events and `OnUserEarnedRewardListener` to handle reward events."],["Server-side verification (SSV) can be used for enhanced security, and custom data can be passed to SSV callbacks."]]],["Rewarded ads reward users for interacting with ads. To implement, ensure you have the correct SDK version and use test ads with the provided ID: `ca-app-pub-3940256099942544/5224354917`. Load ads using `RewardedAd.load()`, and set a `FullScreenContentCallback` to manage ad display events. To show an ad use an `OnUserEarnedRewardListener` to handle rewards. For server-side verification, use the `custom_data` feature. Ad loading can be used to create a cache of preloaded ads.\n"]]


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