The DurableObjectState
interface is accessible as an instance property on the Durable Object class. This interface encapsulates methods that modify the state of a Durable Object, for example which WebSockets are attached to a Durable Object or how the runtime should handle concurrent Durable Object requests.
The DurableObjectState
interface is different from the Storage API in that it does not have top-level methods which manipulate persistent application data. These methods are instead encapsulated in the DurableObjectStorage
interface and accessed by DurableObjectState::storage
.
import { DurableObject } from "cloudflare:workers";
// Durable Object
export class MyDurableObject extends DurableObject {
// DurableObjectState is accessible via the ctx instance property
constructor(ctx, env) {
super(ctx, env);
}
...
}
import { DurableObject } from "cloudflare:workers";
export interface Env {
MY_DURABLE_OBJECT: DurableObjectNamespace<MyDurableObject>;
}
// Durable Object
export class MyDurableObject extends DurableObject {
// DurableObjectState is accessible via the ctx instance property
constructor(ctx: DurableObjectState, env: Env) {
super(ctx, env);
}
...
}
waitUntil
waits until the promise which is passed as a parameter resolves and can extend a request context up to 30 seconds after the last client disconnects.
waitUntil
is not necessary
A Durable Object will remain active for at least 70 seconds after the last client disconnects if the Durable Object is still waiting on any ongoing work or outbound I/O. So waitUntil
is not necessary. It remains part of the DurableObjectState
interface to remain compatible with Workers Runtime APIs.
blockConcurrencyWhile
executes an async callback while blocking any other events from being delivered to the Durable Object until the callback completes. This method guarantees ordering and prevents concurrent requests. All events that were not explicitly initiated as part of the callback itself will be blocked. Once the callback completes, all other events will be delivered.
blockConcurrencyWhile
is commonly used within the constructor of the Durable Object class to enforce initialization to occur before any requests are delivered.async
operations based on the current state of the Durable Object and using blockConcurrencyWhile
to prevent that state from changing while yielding the event loop.try...catch
block to ensure it cannot throw an exception.To help mitigate deadlocks there is a 30 second timeout applied when executing the callback. If this timeout is exceeded, the Durable Object will be reset. It is best practice to have the callback do as little work as possible to improve overall request throughput to the Durable Object.
Note
You should only need blockConcurrencyWhile
if you are making additional, asynchronous calls (such as to another API or service), and cannot tolerate other requests processed by the Durable Object changing its internal while the event loop is yielded from the original request.
In practice, this is quite rare, and most use cases do not need blockConcurrencyWhile
.
// Durable Object
export class MyDurableObject extends DurableObject {
initialized = false;
constructor(ctx, env) {
super(ctx, env);
// blockConcurrencyWhile will ensure that initialized will always be true
this.ctx.blockConcurrencyWhile(async () => {
this.initialized = true;
});
}
...
}
Promise<T>
.Promise<T>
returned by the callback.acceptWebSocket
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
acceptWebSocket
adds a WebSocket to the set of WebSockets attached to the Durable Object. Once called, any incoming messages will be delivered by calling the Durable Object's webSocketMessage
handler, and webSocketClose
will be invoked upon disconnect. After calling acceptWebSocket
, the WebSocket is accepted and its send
and close
methods can be used.
The WebSocket Hibernation API takes the place of the standard WebSockets API. Therefore, ws.accept
must not have been called separately and ws.addEventListener
method will not receive events as they will instead be delivered to the Durable Object.
The WebSocket Hibernation API permits a maximum of 32,768 WebSocket connections per Durable Object, but the CPU and memory usage of a given workload may further limit the practical number of simultaneous connections.
WebSocket
with name ws
.Array<string>
of associated tags. Tags can be used to retrieve WebSockets via DurableObjectState::getWebSockets
. Each tag is a maximum of 256 characters and there can be at most 10 tags associated with a WebSocket.getWebSockets
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getWebSockets
returns an Array<WebSocket>
which is the set of WebSockets attached to the Durable Object. An optional tag argument can be used to filter the list according to tags supplied when calling DurableObjectState::acceptWebSocket
.
waitUntil
is not necessary
Disconnected WebSockets are not returned by this method, but getWebSockets
may still return WebSockets even after ws.close
has been called. For example, if the server-side WebSocket sends a close, but does not receive one back (and has not detected a disconnect from the client), then the connection is in the CLOSING 'readyState'. The client might send more messages, so the WebSocket is technically not disconnected.
string
.Array<WebSocket>
.setWebSocketAutoResponse
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
setWebSocketAutoResponse
sets an automatic response, auto-response, for the request provided for all WebSockets attached to the Durable Object. If a request is received matching the provided request then the auto-response will be returned without waking WebSockets in hibernation and incurring billable duration charges.
setWebSocketAutoResponse
is a common alternative to setting up a server for static ping/pong messages because this can be handled without waking hibernating WebSockets.
WebSocketRequestResponsePair(request string, response string)
enabling any WebSocket accepted via DurableObjectState::acceptWebSocket
to automatically reply to the provided response when it receives the provided request. Both request and response are limited to 2,048 characters each. If the parameter is omitted, any previously set auto-response configuration will be removed. DurableObjectState::getWebSocketAutoResponseTimestamp
will still reflect the last timestamp that an auto-response was sent.getWebSocketAutoResponse
returns the WebSocketRequestResponsePair
object last set by DurableObjectState::setWebSocketAutoResponse
, or null if not auto-response has been set.
inspect WebSocketRequestResponsePair
WebSocketRequestResponsePair
can be inspected further by calling getRequest
and getResponse
methods.
WebSocketRequestResponsePair
or null.getWebSocketAutoResponseTimestamp
getWebSocketAutoResponseTimestamp
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getWebSocketAutoResponseTimestamp
gets the most recent Date
on which the given WebSocket sent an auto-response, or null if the given WebSocket never sent an auto-response.
WebSocket
.Date
or null.setHibernatableWebSocketEventTimeout
setHibernatableWebSocketEventTimeout
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
setHibernatableWebSocketEventTimeout
sets the maximum amount of time in milliseconds that a WebSocket event can run for.
If no parameter or a parameter of 0
is provided and a timeout has been previously set, then the timeout will be unset. The maximum value of timeout is 604,800,000 ms (7 days).
number
.getHibernatableWebSocketEventTimeout
getHibernatableWebSocketEventTimeout
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getHibernatableWebSocketEventTimeout
gets the currently set hibernatable WebSocket event timeout if one has been set via DurableObjectState::setHibernatableWebSocketEventTimeout
.
getTags
is part of the WebSocket Hibernation API, which allows a Durable Object to be removed from memory to save costs while keeping its WebSockets connected.
getTags
returns tags associated with a given WebSocket. This method throws an exception if the WebSocket has not been associated with the Durable Object via DurableObjectState::acceptWebSocket
.
WebSocket
.Array<string>
of tags.abort
is used to forcibly reset a Durable Object. A JavaScript Error
with the message passed as a parameter will be logged. This error is not able to be caught within the application code.
// Durable Object
export class MyDurableObject extends DurableObject {
constructor(ctx: DurableObjectState, env: Env) {
super(ctx, env);
}
async sayHello() {
// Error: Hello, World! will be logged
this.ctx.abort("Hello, World!");
}
}
Not available in local development
abort
is not available in local development with the wrangler dev
CLI command.
string
.id
is a readonly property of type DurableObjectId
corresponding to the DurableObjectId
of the Durable Object.
storage
is a readonly property of type DurableObjectStorage
encapsulating the Storage API.
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