A unique value renderer symbolizes geoelements with a distinct symbol for each unique data value in an attribute. More...
Public Functions Detailed DescriptionA unique value renderer contains a collection of uniqueValues. Each UniqueValue has a UniqueValue::symbol and a collection of UniqueValue::values to define a value or combination of values.
This is typically used to visualize categories or data types. For example, you can use a unique value renderer to symbolize zoning designations: yellow for "Residential", purple for "Industrial", and green for both "Forests" and "Open land".
Example:
Apply a UniqueValueRenderer to a point feature layer repesenting California cities:
// Create the unique values for the different cities in California auto* uniqueValue1 = new UniqueValue("Los Angeles", "The City of Los Angeles", QVariantList() << "Los Angeles", new SimpleMarkerSymbol(SimpleMarkerSymbolStyle::Triangle, QColor(Qt::green), 4.0, this), this); auto* uniqueValue2 = new UniqueValue("San Francisco", "The City of San Francisco", QVariantList() << "San Francisco", new SimpleMarkerSymbol(SimpleMarkerSymbolStyle::Circle, QColor(Qt::red), 5.0, this), this); auto* uniqueValue3 = new UniqueValue("San Diego", "The City of San Diego", QVariantList() << "San Diego", new SimpleMarkerSymbol(SimpleMarkerSymbolStyle::Cross, QColor(Qt::blue), 8.0, this), this); auto* uniqueValue4 = new UniqueValue("San Jose", "The City of San Jose", QVariantList() << "San Jose", new SimpleMarkerSymbol(SimpleMarkerSymbolStyle::Diamond, QColor(Qt::yellow), 2.0, this), this); // Add the unique values to the renderer auto* uniqueRenderer = new UniqueValueRenderer("Unknown city", new SimpleMarkerSymbol(this), QStringList() << "CityName", QList<UniqueValue*>() << uniqueValue1 << uniqueValue2 << uniqueValue3 << uniqueValue4, this); // Create a feature layer and apply the renderer to the layer auto* featureTable = new ServiceFeatureTable(serviceUrl, this); auto* featureLayer = new FeatureLayer(featureTable, this); featureLayer->setRenderer(uniqueRenderer);
Relevant samples:
See also UniqueValue and UniqueValueListModel.
Member Function Documentation[explicit]
UniqueValueRenderer::UniqueValueRenderer(QObject *parent = nullptr)
Creates a new empty unique value renderer.
Creates a new unique value renderer object.
[override virtual noexcept]
UniqueValueRenderer::~UniqueValueRenderer()
Destructor.
QString UniqueValueRenderer::defaultLabel() constReturns the label used for the default symbol.
See also setDefaultLabel.
Esri::ArcGISRuntime::Symbol *UniqueValueRenderer::defaultSymbol() constReturns the default symbol for values that don't match any of the unique values.
See also setDefaultSymbol.
QStringList UniqueValueRenderer::fieldNames() constReturns a list of the field names/attribute keys that the unique values apply to.
See also setFieldNames.
void UniqueValueRenderer::setDefaultLabel(const QString &label)Sets the default label.
The default label is used if the graphic or feature's attribute value does not match any of the unique values.
See also defaultLabel.
void UniqueValueRenderer::setDefaultSymbol(Esri::ArcGISRuntime::Symbol *symbol)Sets the default symbol.
The default symbol is used if the graphic or feature's attribute value does not match any of the unique values.
See also defaultSymbol.
void UniqueValueRenderer::setFieldNames(const QStringList &fieldNames)Sets the list of fieldNames used in the renderer.
The names represent attributes of a graphic or feature that the renderer uses to match values against.
See also fieldNames.
Esri::ArcGISRuntime::UniqueValueListModel *UniqueValueRenderer::uniqueValues() constReturns a collection of unique values for the renderer as a UniqueValueListModel.
The UniqueValueListModel contains a list model of all the unique values defined in the renderer.
See also UniqueValueListModel.
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