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Camera Class | ArcGIS Maps SDK for Qt
A camera represents an observer's location and their perspective of a Scene within a SceneView. More...
Member Function Documentation Camera::Camera()
Default constructor. Creates an empty Camera.
[explicit, since Esri::ArcGISRuntime 100.6]
Camera::Camera(Esri::ArcGISRuntime::TransformationMatrix *transformationMatrix)
Creates a camera from a transformation matrix. The TransformationMatrix describes the camera's location and direction it is looking.
- transformationMatrix - The TransformationMatrix used to create the camera. The TransformationMatrix describes the camera's location and the direction it is looking. Using this constructor with the location provided by ARKit/ARCore is necessary for enabling augmented reality.
This function was introduced in Esri::ArcGISRuntime 100.6.
Camera::Camera(const Esri::ArcGISRuntime::Point &locationPoint, double heading, double pitch, double roll)
Creates a camera with the specified location, heading, pitch, and roll.
- locationPoint - A point geometry containing the location and altitude at which to place the camera. If the altitude is below the Scene::baseSurface and the Surface::navigationConstraint is set to NavigationConstraint::StayAbove, the camera will be located at the Surface. Note: that the default is NavigationConstraint::StayAbove. If the point has a spatial reference, the point projects to WGS84. Otherwise, a point spatial reference of WGS84 is assumed.
- heading - The angle around the z-axis the camera is rotated. The angle is clockwise from north in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is looking North and 90 is looking East. Values are wrapped around so that they fall within 0 to 360.
- pitch - The angle around the y-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 180. 0 is looking straight down and 180 is looking straight up. A negative value defaults to 0 and a value greater than 180 defaults to 180. If the behavior of a negative pitch is required, then the corresponding transformation with positive pitch can be set instead. For example, if heading:0 pitch:-20 roll:0 is required then heading:180 pitch:20 roll:180 can be used instead.
- roll - The angle around the x-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is horizontal, 180 is upside down. Values are wrapped so that they fall within 0 to 360.
Camera::Camera(const Esri::ArcGISRuntime::Point &lookAtPoint, double distance, double heading, double pitch, double roll)
Creates a camera based on a point to look at, the distance to this point, heading, pitch, and roll.
- lookAtPoint - The point in space the camera will be pointing at.
- distance - The distance in meters between the lookAtPoint and the camera location.
- heading - The angle around the z-axis the camera is rotated. The angle is clockwise from north in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is looking North and 90 is looking East. Values are wrapped around so that they fall within 0 to 360.
- pitch - The angle around the y-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 180. 0 is looking straight down and 180 is looking straight up. A negative value defaults to 0 and a value greater than 180 defaults to 180. If the behavior of a negative pitch is required, then the corresponding transformation with positive pitch can be set instead. For example, if heading:0 pitch:-20 roll:0 is required then heading:180 pitch:20 roll:180 can be used instead.
- roll - The angle around the x-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is horizontal, 180 is upside down. Values are wrapped so that they fall within 0 to 360.
Note: the given values may mean that the point is not visible on screen. You can check its visibility using SceneView::locationToScreen(const Esri::ArcGISRuntime::Point&).
Camera::Camera(double latitude, double longitude, double altitude, double heading, double pitch, double roll)
Creates a camera with the specified latitude, longitude, altitude, heading, pitch, and roll.
- latitude - The latitude of the camera position in degrees.
- longitude - The longitude of the camera position in degrees.
- altitude - The altitude of the camera position in meters. If the altitude is below the Scene::baseSurface and the Surface::navigationConstraint is set to NavigationConstraint::StayAbove, the camera will be located at the Surface. Note: that the default is NavigationConstraint::StayAbove.
- heading - The angle around the z-axis the camera is rotated. The angle is clockwise from north in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is looking North and 90 is looking East. Values are wrapped around so that they fall within 0 to 360.
- pitch - The angle around the y-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 180. 0 is looking straight down and 180 is looking straight up. A negative value defaults to 0 and a value greater than 180 defaults to 180. If the behavior of a negative pitch is required, then the corresponding transformation with positive pitch can be set instead. For example, if heading:0 pitch:-20 roll:0 is required then heading:180 pitch:20 roll:180 can be used instead.
- roll - The angle around the x-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is horizontal, 180 is upside down. Values are wrapped so that they fall within 0 to 360.
Camera::Camera(const Esri::ArcGISRuntime::Camera &other)
Copy constructor from other Camera.
[noexcept]
Camera::Camera(Esri::ArcGISRuntime::Camera &&other)
Move constructor from other Camera.
[noexcept]
Camera::~Camera()
Destructor.
Esri::ArcGISRuntime::Camera Camera::elevate(double deltaAltitude) const
Returns a copy of the camera with the change in altitude applied.
- deltaAltitude - The altitude delta to apply to the output camera.
See also Camera.
double Camera::heading() const
Returns the heading of the camera.
The angle around the z-axis the camera is rotated. The angle is clockwise from north in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is looking North and 90 is looking East.
See also Camera.
bool Camera::isEmpty() const
Returns whether this object is empty.
Esri::ArcGISRuntime::Point Camera::location() const
Returns the point geometry containing the location and altitude of the camera.
See also Camera.
Esri::ArcGISRuntime::Camera Camera::moveForward(double distance) const
Returns a copy of the camera with its location moved by the specified distance in the direction the camera is facing.
- distance - The distance in meters.
Esri::ArcGISRuntime::Camera Camera::moveTo(const Esri::ArcGISRuntime::Point &location) const
Returns a copy of the camera with a new location.
- location - The location to move the output camera to.
See also Camera.
Esri::ArcGISRuntime::Camera Camera::moveToward(const Esri::ArcGISRuntime::Point &targetPoint, double distance) const
Returns a copy of the camera with the camera moved in the direction of a target point by the specified distance.
- targetPoint - The point location towards which the camera will move.
- distance - The distance in meters the output camera will be moved.
See also Camera.
double Camera::pitch() const
Returns the pitch of the camera.
The angle around the y-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 180. 0 is looking straight down and 180 is looking straight up.
See also Camera.
double Camera::roll() const
Returns the roll of the camera.
The angle around the x-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is horizontal, 180 is upside down.
See also Camera.
Esri::ArcGISRuntime::Camera Camera::rotateAround(const Esri::ArcGISRuntime::Point &targetPoint, double deltaHeading, double deltaPitch, double deltaRoll) const
Returns a copy of the camera with the heading and pitch rotated from a given target point by a given delta angles in degrees.
- targetPoint - The point location around which the camera will move.
- deltaHeading - The delta angle in degrees by which the output camera heading will be rotated around the targetPoint.
- deltaPitch - The delta angle in degrees by which the output camera pitch will be rotated around the targetPoint.
- deltaRoll - The delta angle in degrees by which the output camera roll will be rotated around the targetPoint.
See also Camera.
Esri::ArcGISRuntime::Camera Camera::rotateTo(double heading, double pitch, double roll) const
Returns a copy of the camera with the specified heading, pitch and roll values.
- heading - The angle around the z-axis the new camera is rotated. The angle is clockwise from north in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is looking North and 90 is looking East. Values are wrapped around so that they fall within 0 to 360.
- pitch - The angle around the y-axis the camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 180. 0 is looking straight down and 180 is looking straight up. A negative value defaults to 0 and a value greater than 180 defaults to 180. If the behavior of a negative pitch is required, then the corresponding transformation with positive pitch can be set instead. For example, if heading:0 pitch:-20 roll:0 is required then heading:180 pitch:20 roll:180 can be used instead.
- roll - The angle around the x-axis the new camera is rotated in the East, North, Up (ENU) ground reference frame. The value is between 0 to 360. 0 is horizontal, 180 is upside down. Values are wrapped so that they fall within 0 to 360.
See also Camera.
[since Esri::ArcGISRuntime 100.6]
Esri::ArcGISRuntime::TransformationMatrix *Camera::transformationMatrix(QObject *parent = nullptr) const
Returns the camera's TransformationMatrix.
- parent - The parent QObject-derived object (optional).
It does not matter if the camera was created with a TransformationMatrix, the camera's location and orientation will always be converted into a TransformationMatrix.
This function was introduced in Esri::ArcGISRuntime 100.6.
See also Camera.
Esri::ArcGISRuntime::Camera Camera::zoomToward(const Esri::ArcGISRuntime::Point &targetPoint, double factor) const
Returns a copy of the camera with its location moved in the direction of a target point by the specified zoom factor.
- targetPoint - The point location the new camera zooms towards.
- factor - The zoom factor the camera will be moved by based on the distance between the current camera location and the target point. For example, a factor of
2
will divide the distance in half for the new camera. Negative values will have no effect.
See also Camera.
[since Esri::ArcGISRuntime 200.2]
bool Camera::operator!=(const Esri::ArcGISRuntime::Camera &other) const
Inequality operator. Returns true
if this object and other are not equal.
This function was introduced in Esri::ArcGISRuntime 200.2.
See also Camera::operator==.
[noexcept]
Esri::ArcGISRuntime::Camera &Camera::operator=(Esri::ArcGISRuntime::Camera &&other)
Move operator from other Camera.
Esri::ArcGISRuntime::Camera &Camera::operator=(const Esri::ArcGISRuntime::Camera &other)
Assignment operator from other Camera.
bool Camera::operator==(const Esri::ArcGISRuntime::Camera &other) const
Tests and returns true
if this object is equal to a second Camera object.
- other - The other camera object.
See also Camera.
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