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Display a web scene | ArcGIS Maps SDK for Kotlin

Learn how to create and display a scene from a web scene stored in ArcGIS.

This tutorial shows you how to create and display a scene from a web scene. All web scenes are stored in ArcGIS with a unique item ID. You will access an existing web scene by item ID and display its layers. The web scene contains feature layers for the Santa Monica Mountains in California.

Tutorial

To learn how to create your own web scene, complete the Create a web scene tutorial.

Prerequisites

Before starting this tutorial, you need the following:

  1. An ArcGIS Location Platform or ArcGIS Online account.

  2. A development and deployment environment that meets the system requirements.

  3. An IDE for Android development in Kotlin.

Note

It is recommended that you use the latest stable version Android Studio to create this tutorial app. The code described in the steps below, however, should work in any up-to-date Android IDE that supports Kotlin.

Develop or download

You have two options for completing this tutorial:

  1. Option 1: Develop the code or
  2. Option 2: Download the completed solution
Option 1: Develop the code Open an Android Studio project
  1. Open the project you created by completing the Display a scene tutorial.

  2. Continue with the following instructions to display a scene from a web scene stored in ArcGIS.

  3. Modify the old project for use in this new tutorial.

    1. On your file system, delete the .idea folder, if present, at the top level of your project.

    2. In the Android view, open app > res > values > strings.xml.

      In the <string name="app_name"> element, change the text content to Display a web scene.

      strings.xml

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      <resources>
      
          <string name="app_name">Display a web scene</string>
      
      </resources>
    3. In the Android view, open Gradle Scripts > settings.gradle.kts.

      Change the value of rootProject.name to "Display a web scene".

      settings.gradle.kts

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      dependencyResolutionManagement {
          repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
          repositories {
              google()
              mavenCentral()
              maven { url = uri("https://esri.jfrog.io/artifactory/arcgis") }
          }
      }
      
      rootProject.name = "Display a web scene"
      
      include(":app")
    4. Click File > Sync Project with Gradle files. Android Studio will recognize your changes and create a new .idea folder.

Get the web scene item ID

You can use ArcGIS tools to create and view web scenes. Use the Scene Viewer to identify the web scene item ID. This item ID will be used later in the tutorial.

  1. Go to the LA Trails and Parks web scene in the Scene Viewer in ArcGIS Online. This web scene displays trails, trailheads and parks in the Santa Monica Mountains.
  2. Make a note of the item ID at the end of the browser's URL. The item ID should be 579f97b2f3b94d4a8e48a5f140a6639b.
Add import statements

In MainScreen.kt, replace the import statements with the imports needed for this tutorial.

MainScreen.kt

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@file:OptIn(ExperimentalMaterial3Api::class)

package com.example.app.screens

import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.material3.TopAppBar
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import com.arcgismaps.mapping.ArcGISScene
import com.arcgismaps.mapping.PortalItem
import com.arcgismaps.portal.Portal
import com.arcgismaps.toolkit.geoviewcompose.SceneView
import com.example.app.R

Display the web scene

You can display a web scene using the web scene's item ID. Create a scene from the web scene portal item, and display it in your app.

  1. Open the app > kotlin+java > com.example.app > MainActivity.kt. Delete the code inside createScene(). These lines come from the Display a scene tutorial and do not apply here.

    MainScreen.kt

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    fun createScene(): ArcGISScene {
    
        // add base surface for elevation data
        val elevationSource = ArcGISTiledElevationSource("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer")
        val surface = Surface().apply {
            elevationSources.add(elevationSource)
            // add an exaggeration factor to increase the 3D effect of the elevation.
            elevationExaggeration = 2.5f
        }
    
        val cameraLocation = Point(
            x = -118.794,
            y = 33.909,
            z = 5330.0,
            spatialReference = SpatialReference.wgs84()
        )
    
        val camera = Camera(
            locationPoint = cameraLocation,
            heading = 355.0,
            pitch = 72.0,
            roll = 0.0
        )
    
        return ArcGISScene(BasemapStyle.ArcGISImagery).apply {
    
            baseSurface = surface
    
            initialViewpoint = Viewpoint(cameraLocation, camera)
    
        }
    
    }
  2. Inside the empty createScene(), create a new Portal referencing ArcGIS Online as the url parameter and Portal.Connection.Anonymous for the connection parameter.

    MainScreen.kt

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    fun createScene(): ArcGISScene {
    
        val portal = Portal(
            url = "https://www.arcgis.com",
            connection = Portal.Connection.Anonymous
        )
    
    }
  3. Next, create a Portal by passing the portal and the web scene's item ID as parameters.

    MainScreen.kt

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    fun createScene(): ArcGISScene {
    
        val portal = Portal(
            url = "https://www.arcgis.com",
            connection = Portal.Connection.Anonymous
        )
    
        val portalItem = PortalItem(
            portal = portal,
            itemId = "579f97b2f3b94d4a8e48a5f140a6639b"
        )
    
    }
  4. Last, create an ArcGISScene using portalItem as the constructor parameter.

    MainScreen.kt

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    fun createScene(): ArcGISScene {
    
        val portal = Portal(
            url = "https://www.arcgis.com",
            connection = Portal.Connection.Anonymous
        )
    
        val portalItem = PortalItem(
            portal = portal,
            itemId = "579f97b2f3b94d4a8e48a5f140a6639b"
        )
    
        return ArcGISScene(portalItem)
    
    }
    Note

    In the MainScreen composable, createScene() is called in the remember block. The scene is then passed as the arcGISScene argument to the SceneView composable. That code was already added in the Display a scene tutorial, from which you started the current tutorial.

    MainScreen.kt

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    @Composable
    fun MainScreen() {
    
        val scene = remember {
            createScene()
        }
    
        Scaffold(
            topBar = { TopAppBar(title = { Text(text = stringResource(id = R.string.app_name)) }) }
        ) {
            SceneView(
                modifier = Modifier.fillMaxSize().padding(it),
    
                arcGISScene = scene
    
            )
        }
    }
    
  5. Click Run > Run > app to run the app.

You should see a scene of trails, trailheads and parks in the Santa Monica Mountains. Drag, swipe, or pinch on the scene view to explore the scene.

If your app displays but the scene view is blank, you might need to adjust your emulator's settings.

With the emulator displayed, do the following:

  1. Click the Extended Controls icon in the upper right corner of the emulator window.

  2. In the Extended Controls dialog, click on Settings > Advanced > OpenGL ES API Level (requires restart).

  3. Click the dropdown menu, and select Renderer maximum (up to OpenGL ES 3.1).

  4. Restart your emulator.

Alternatively, you can download the tutorial solution, as follows.

Option 2: Download the solution
  1. Click the Download solution link in the right-hand side of this page.

  2. Unzip the file to a location on your machine.

  3. Run Android Studio.

  4. Go to File > Open.... Navigate to the solution folder and click Open.

    On Windows: If you are in the Welcome to Android Studio dialog, click Open and navigate to the solution folder. Then click Open.

Since the downloaded solution does not contain authentication credentials, you must first set up authentication to create credentials, and then add the developer credentials to the solution.

Set up authentication

To access the secure ArcGIS location services used in this tutorial, you must implement API key authentication or user authentication using an ArcGIS Location Platform or an ArcGIS Online account.

You can implement API key authentication or user authentication in this tutorial. Compare the differences below:

API key authentication

Learn more in API key authentication.

User authentication

Learn more in User authentication.

Security and authentication guide

To learn more about the different types of authentication, visit Types of authentication.

Create a new API key access token with privileges to access the secure resources used in this tutorial.

  1. Complete the Create an API key tutorial and create an API key with the following privilege(s):

  2. Copy and paste the API key access token into a safe location. It will be used in a later step.

Create new OAuth credentials to access the secure resources used in this tutorial.

  1. Complete the Create OAuth credentials for user authentication tutorial to obtain a Client ID and Redirect URL.

    A Client ID uniquely identifies your app on the authenticating server. If the server cannot find an app with the provided Client ID, it will not proceed with authentication.

    The Redirect URL (also referred to as a callback url) is used to identify a response from the authenticating server when the system returns control back to your app after an OAuth login. Since it does not necessarily represent a valid endpoint that a user could navigate to, the redirect URL can use a custom scheme, such as my-app://auth. It is important to make sure the redirect URL used in your app's code matches a redirect URL configured on the authenticating server.

  2. Copy and paste the Client ID and Redirect URL into a safe location. They will be used in a later step.

All users that access this application need account privileges to access the ArcGIS Basemap Styles service.

Set developer credentials in the solution

To allow your app users to access ArcGIS location services, use the developer credentials that you created in the Set up authentication step to authenticate requests for resources.

  1. In the Android view of Android Studio, open app > kotlin+java > com.example.app > MainActivity. Set the AuthenticationMode to .API_KEY.

    MainActivity.kt

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    class MainActivity : ComponentActivity() {
    
        private enum class AuthenticationMode { API_KEY, USER_AUTH }
    
        private val authenticationMode = AuthenticationMode.API_KEY
    
  2. Set the apiKey property with your API key access token.

    MainActivity.kt

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        override fun onCreate(savedInstanceState: Bundle?) {
            super.onCreate(savedInstanceState)
    
            when (authenticationMode) {
                AuthenticationMode.API_KEY -> {
    
                    ArcGISEnvironment.apiKey = ApiKey.create("YOUR_ACCESS_TOKEN")
    
                }
    

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

  1. In the Android view of Android Studio, open app > kotlin+java > com.example.app > MainActivity. Set the AuthenticationMode to .USER_AUTH.

    MainActivity.kt

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    class MainActivity : ComponentActivity() {
        private enum class AuthenticationMode { API_KEY, USER_AUTH }
    
        private val authenticationMode = AuthenticationMode.USER_AUTH
  2. Set your clientID and redirectURL values. You must use the RedirectURL that you supplied for your app in the user authentication part of the Set up authentication step.

    MainActivity.kt

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                AuthenticationMode.USER_AUTH -> {
                    authenticatorState.oAuthUserConfigurations = listOf(
                        OAuthUserConfiguration(
                            portalUrl = "https://www.arcgis.com",
    
                            clientId = "YOUR_CLIENT_ID",
                            redirectUrl = "YOUR_REDIRECT_URL"
    
                        )
                    )
    
  3. Open app > manifests > AndroidManifest.xml.

  4. Set the android:scheme and android:host using the scheme and host from your RedirectURL.

    A redirectURL is composed of a scheme and a host component. The format for the redirect url is scheme://host. For example, if the redirect url is myscheme://myhost then the scheme is myscheme and the host is myhost.

    AndroidManifest.xml

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                    <data
                        android:scheme="your_redirect_url_scheme"
                        android:host="your_redirect_url_host" />
    

Best Practice: The OAuth credentials are stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Run the app

Click Run > Run > app to run the app.

You should see a scene of trails, trailheads and parks in the Santa Monica Mountains. Drag, swipe, or pinch on the scene view to explore the scene.

What's Next?

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials:


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