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Vulkan SC | NVIDIA Developer

Vulkan SC

Vulkan SC is a streamlined, deterministic, robust API based on Vulkan that enables GPU-accelerated graphics and computation to be deployed in safety-critical systems that are certified to meet industry functional safety standards.

Vulkan SC is integrated into NVIDIA’s production drivers for NVIDIA® GeForce®, RTX™, and Quadro® solutions on Windows and Linux; NVIDIA DriveOS™ for QNX and Linux; and the Jetson™ embedded computing platform using Linux.

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Vulkan SC in Action


Vulkan SC powers the confidence view in the center console during driving and the parking visualization, enabling drivers to see what the AI sees as objects.

Siggraph Asia Birds of a Feather session

Learn more about using Vulkan SC for autonomous vehicles in the Vulkan: Foraging Ahead session:

Go to session info Vulkan SC Overview

A high-level summary on why Vulkan SC was created, how it differs from Vulkan, and how its new capabilities are typically used in applications.

Read Khronos Blog Vulkan SC Resources on Khronos.org

Explore Vulkan SC resources, including API reference specification, GitHub discussions, and more on the Khronos website.

Browse Resources Discussions and forums

Ask questions and engage with the Vulkan developer community on the forums.

Go to Forums Why Vulkan SC

We built Vulkan SC for our GPUs to enable all developers to create products with the following goals in mind:

Secure Real-Time Graphics

Vulkan SC eliminates GPU processing stalls due to pipeline creation and memory allocations during runtime. This is done in an offline process that then loads pipelines and objects back in memory during init time, so no allocations can stall the GPU during runtime.

Deterministic Design

Since we’ve eliminated dynamic allocation pipelines and offloaded dynamic shader compilation, the result is Vulkan SC workloads during runtime have more predictable execution. This determinism helps lead to more predictable behaviors for GPUs.

Optimized Runtime and Smaller Driver Memory Footprint

Driver Memory Footprint
Eliminating GPU stalls as well as having a smaller graphics driver memory footprint means more work can be done for compute tasks with no interference. High-efficiency and hitch-free computing is crucial for smooth operation in a safety-critical environment.

Ways to Get Started With Vulkan SC

NVIDIA provides Vulkan SC support across the NVIDIA GeForce, NVIDIA RTX, NVIDIA DRIVE®, and NVIDIA Jetson platforms. The latest general release drivers and the latest Vulkan beta drivers support Vulkan SC.

Download Vulkan SC on Desktop
  1. Get the latest general release drivers, starting with the R560 version, and the latest Vulkan beta drivers support Vulkan SC 1.0.

    Download Drivers
  2. The Vulkan SC driver does not include the runtime or loader, so the Vulkan SC SDK must be downloaded and installed separately.

Software Development Kit Differences

There are some differences between the level of implementation across the various platforms. Vulkan SC on the NVIDIA GeForce RTX, NVIDIA RTX, and NVIDIA Jetson platforms is not safety-certified and is primarily provided for development purposes. Please use Vulkan SC on the NVIDIA DRIVE platform or contact NVIDIA if you need a safety-certified deployment.

DriveOS (QNX Safety)

DriveOS (QNX Standard/Linux)

Jetson

Geforce and RTX

Presentation with OpenWFD via NvSci interop ¹




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Presentation with Direct-to-Display (VK_KHR_display) ²

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Safety Certified ³


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Loader and Validation Support

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Vulkan SC 1.0 Conformant





Developer Tools





  1. Vulkan SC on NVIDIA DRIVE and NVIDIA Jetson supports presentation with OpenWFD via NvSci interop (VK_NV_external_memory_sci_buf and VK_NV_external_sci_sync2).

  2. Vulkan SC on NVIDIA GeForce RTX and NVIDIA RTX supports presentation using the Direct-to-Display (VK_KHR_display) functionality.

  3. Certified for ASPICE and ISO 21434, QM level for ISO 26262


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