Baseline Widely available
Uint8ClampedArray
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new Uint8ClampedArray(length); new Uint8ClampedArray(typedArray); new Uint8ClampedArray(object); new Uint8ClampedArray(buffer [, byteOffset [, length]]);
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// From a length
var uintc8 = new Uint8ClampedArray(2);
uintc8[0] = 42;
uintc8[1] = 1337;
console.log(uintc8[0]); // 42
console.log(uintc8[1]); // 255 (clamped)
console.log(uintc8.length); // 2
console.log(uintc8.BYTES_PER_ELEMENT); // 1
// From an array
var arr = new Uint8ClampedArray([21, 31]);
console.log(arr[1]); // 31
// From another TypedArray
var x = new Uint8ClampedArray([21, 31]);
var y = new Uint8ClampedArray(x);
console.log(y[0]); // 21
// From an ArrayBuffer
var buffer = new ArrayBuffer(8);
var z = new Uint8ClampedArray(buffer, 1, 4);
// From an iterable
var iterable = (function* () {
yield* [1, 2, 3];
})();
var uintc8 = new Uint8ClampedArray(iterable);
// Uint8ClampedArray[1, 2, 3]
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var dv = Uint8ClampedArray([1, 2, 3]);
// TypeError: calling a builtin Uint8ClampedArray constructor
// without new is forbidden
var dv = new Uint8ClampedArray([1, 2, 3]);
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