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Showing content from https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/get below:

Map.prototype.get() - JavaScript | MDN

Map.prototype.get()

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The get() method of Map instances returns a specified element from this map. If the value that is associated to the provided key is an object, then you will get a reference to that object and any change made to that object will effectively modify it inside the Map object.

Try it
const map1 = new Map();
map1.set("bar", "foo");

console.log(map1.get("bar"));
// Expected output: "foo"

console.log(map1.get("baz"));
// Expected output: undefined
Syntax Parameters
key

The key of the element to return from the Map object.

Return value

The element associated with the specified key, or undefined if the key can't be found in the Map object.

Examples Using get()
const myMap = new Map();
myMap.set("bar", "foo");

console.log(myMap.get("bar")); // Returns "foo"
console.log(myMap.get("baz")); // Returns undefined
Using get() to retrieve a reference to an object
const arr = [];
const myMap = new Map();
myMap.set("bar", arr);

myMap.get("bar").push("foo");

console.log(arr); // ["foo"]
console.log(myMap.get("bar")); // ["foo"]

Note that the map holding a reference to the original object effectively means the object cannot be garbage-collected, which may lead to unexpected memory issues. If you want the object stored in the map to have the same lifespan as the original one, consider using a WeakMap.

Specifications Browser compatibility See also

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