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Showing content from https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/useProgram below:

WebGLRenderingContext: useProgram() method - Web APIs

Syntax

js

useProgram(program)
Parameters
program

A WebGLProgram to use.

Return value

None (undefined).

Examples

js

const program = gl.createProgram();

// Attach pre-existing shaders
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);

gl.linkProgram(program);
gl.useProgram(program);
Specifications Specification WebGL Specification
# 5.14.9
Browser compatibility

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