texParameterf(target, pname, param)
texParameteri(target, pname, param)
Parameters
target
A GLenum
specifying the binding point (target). Possible values:
gl.TEXTURE_2D
: A two-dimensional texture.gl.TEXTURE_CUBE_MAP
: A cube-mapped texture.When using a WebGL 2 context, the following values are available additionally:
gl.TEXTURE_3D
: A three-dimensional texture.gl.TEXTURE_2D_ARRAY
: A two-dimensional array texture.param
The param
parameter is a GLfloat
or GLint
specifying the value for the specified parameter
pname
The pname
parameter is a GLenum
specifying the texture parameter to set.
pname
Description param
Available in WebGL 1 gl.TEXTURE_MAG_FILTER
Texture magnification filter gl.LINEAR
(default value), gl.NEAREST
. gl.TEXTURE_MIN_FILTER
Texture minification filter gl.LINEAR
, gl.NEAREST
, gl.NEAREST_MIPMAP_NEAREST
, gl.LINEAR_MIPMAP_NEAREST
, gl.NEAREST_MIPMAP_LINEAR
(default value), gl.LINEAR_MIPMAP_LINEAR
. gl.TEXTURE_WRAP_S
Wrapping function for texture coordinate s
gl.REPEAT
(default value), gl.CLAMP_TO_EDGE
, gl.MIRRORED_REPEAT
. gl.TEXTURE_WRAP_T
Wrapping function for texture coordinate t
gl.REPEAT
(default value), gl.CLAMP_TO_EDGE
, gl.MIRRORED_REPEAT
. Additionally available when using the EXT_texture_filter_anisotropic
extension ext.TEXTURE_MAX_ANISOTROPY_EXT
Maximum anisotropy for a texture A GLfloat
value. Additionally available when using a WebGL 2 context gl.TEXTURE_BASE_LEVEL
Texture mipmap level Any int values. gl.TEXTURE_COMPARE_FUNC
Texture Comparison function gl.LEQUAL
(default value), gl.GEQUAL
, gl.LESS
, gl.GREATER
, gl.EQUAL
, gl.NOTEQUAL
, gl.ALWAYS
, gl.NEVER
. gl.TEXTURE_COMPARE_MODE
Texture comparison mode gl.NONE
(default value), gl.COMPARE_REF_TO_TEXTURE
. gl.TEXTURE_MAX_LEVEL
Maximum texture mipmap array level Any int values. gl.TEXTURE_MAX_LOD
Texture maximum level-of-detail value Any float values. gl.TEXTURE_MIN_LOD
Texture minimum level-of-detail value Any float values. gl.TEXTURE_WRAP_R
Wrapping function for texture coordinate r
gl.REPEAT
(default value), gl.CLAMP_TO_EDGE
, gl.MIRRORED_REPEAT
. Return value
None (undefined
).
gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(
gl.TEXTURE_2D,
gl.TEXTURE_MIN_FILTER,
gl.LINEAR_MIPMAP_NEAREST,
);
Specifications Browser compatibility api.WebGLRenderingContext.texParameterf
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