Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.getUniform()
method of the WebGL API returns the value of a uniform variable at a given location.
getUniform(program, location)
Parameters
program
A WebGLProgram
containing the uniform attribute.
location
A WebGLUniformLocation
object containing the location of the uniform attribute to get.
The returned type depends on the uniform type:
Examplesconst loc = gl.getUniformLocation(program, "u_foobar");
gl.getUniform(program, loc);
Specifications Browser compatibility See also
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