Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.getShaderParameter()
method of the WebGL API returns information about the given shader.
getShaderParameter(shader, pname)
Parameters
shader
A WebGLShader
to get parameter information from.
pname
A GLenum
specifying the information to query. Possible values:
gl.DELETE_STATUS
Returns a GLboolean
indicating whether or not the shader is flagged for deletion.
gl.COMPILE_STATUS
Returns a GLboolean
indicating whether or not the last shader compilation was successful.
gl.SHADER_TYPE
Returns a GLenum
indicating whether the shader is a vertex shader (gl.VERTEX_SHADER
) or fragment shader (gl.FRAGMENT_SHADER
) object.
Returns the requested shader information (as specified with pname
).
gl.getShaderParameter(shader, gl.SHADER_TYPE);
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