Baseline Widely available
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.getInternalformatParameter()
method of the WebGL 2 API returns information about implementation-dependent support for internal formats.
getInternalformatParameter(target, internalformat, pname)
Parameters
target
A GLenum
specifying the target renderbuffer object. Possible values:
gl.RENDERBUFFER
Buffer data storage for single images in a renderable internal format.
internalformat
A GLenum
specifying the internal format about which to retrieve information (must be a color-renderable, depth-renderable or stencil-renderable format).
pname
A GLenum
specifying the type of information to query. Possible values:
gl.SAMPLES
Returns a Int32Array
containing sample counts supported for internalformat
in descending order.
Depends on the requested information (as specified with pname
). It is an Int32Array
if pname
is gl.SAMPLES
.
const samples = gl.getInternalformatParameter(
gl.RENDERBUFFER,
gl.RGBA8,
gl.SAMPLES,
);
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