Baseline Widely available
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.getFragDataLocation()
method of the WebGL 2 API returns the binding of color numbers to user-defined varying out variables.
getFragDataLocation(program, name)
Parameters
program
A WebGLProgram
to query.
name
A string specifying the name of the user-defined varying out variable.
A GLint
indicating the assigned color number binding, or -1
otherwise.
// program is a linked WebGLProgram
gl.getFragDataLocation(program, "fragColor");
Specifications Browser compatibility See also
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