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Showing content from https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/drawElementsInstanced below:

WebGL2RenderingContext: drawElementsInstanced() method - Web APIs

Syntax
drawElementsInstanced(mode, count, type, offset, instanceCount)
Parameters
mode

A GLenum specifying the type primitive to render. Possible values are:

count

A GLsizei specifying the number of elements to be rendered.

type

A GLenum specifying the type of the values in the element array buffer. Possible values are:

offset

A GLintptr specifying an offset in the element array buffer. Must be a valid multiple of the size of the given type.

instanceCount

A GLsizei specifying the number of instances of the set of elements to execute.

Return value

None (undefined).

Exceptions Examples
gl.drawElementsInstanced(gl.POINTS, 2, gl.UNSIGNED_SHORT, 0, 4);
Specifications Browser compatibility

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See also

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