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Showing content from https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/drawArraysInstanced below:

WebGL2RenderingContext: drawArraysInstanced() method - Web APIs

In this article Syntax
drawArraysInstanced(mode, first, count, instanceCount)
Parameters
mode

A GLenum specifying the type primitive to render. Possible values are:

first

A GLint specifying the starting index in the array of vector points.

count

A GLsizei specifying the number of indices to be rendered.

instanceCount

A GLsizei specifying the number of instances of the range of elements to execute.

Return value

None (undefined).

Examples
gl.drawArraysInstanced(gl.POINTS, 0, 8, 4);
Specifications Browser compatibility

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