Baseline Widely available *
Note: This feature is available in Web Workers.
The ProgressEvent()
constructor returns a new ProgressEvent
object, representing the current completion of a long process.
new ProgressEvent(type)
new ProgressEvent(type, options)
Parameters
type
A string with the name of the event. It is case-sensitive and browsers set it to loadstart
, progress
, abort
, error
, load
, timeout
, or loadend
.
options
Optional
An object that, in addition of the properties defined in Event()
, can have the following properties:
lengthComputable
Optional
A boolean value indicating if the total work to be done, and the amount of work already done, by the underlying process is calculable. In other words, it tells if the progress is measurable or not. It defaults to false
.
loaded
Optional
A number representing the amount of work already performed by the underlying process. For a ProgressEvent
dispatched by the browser in HTTP messages, the value refers to the size, in bytes, of the message body, excluding headers and other overhead. In a ProgressEvent
you create yourself, you can assign any numeric value to loaded
that represents the amount of work completed relative to the total
value. It defaults to 0
.
total
Optional
A number indicating the total size of the data being transmitted or processed. For ProgressEvent
s dispatched by the browser in HTTP messages, the value refers to the size, in bytes, of a resource and is derived from the Content-Length
response header. In a ProgressEvent
you create yourself, you may wish to normalize total
to a value such as 100
or 1
if revealing the precise amount of bytes of a resource is a concern. If using 1
as a total, for example, then loaded
should be a decimal value between 0
and 1
. It defaults to 0
.
A new ProgressEvent
object.
The example demonstrates how a ProgressEvent
is built using a constructor. This is particularly useful for tracking the progress of processes like file uploads, downloads, or any long-running tasks.
function updateProgress(loaded, total) {
const progressEvent = new ProgressEvent("progress", {
lengthComputable: true,
loaded,
total,
});
document.dispatchEvent(progressEvent);
}
document.addEventListener("progress", (event) => {
console.log(`Progress: ${event.loaded}/${event.total}`);
});
updateProgress(50, 100);
Using fractions in a ProgressEvent
The total number of bytes of a resource may reveal too much information about a download, so a number between 0 and 1 may be used instead:
function updateProgress(loaded, total) {
const progressEvent = new ProgressEvent("progress", {
lengthComputable: true,
loaded,
total,
});
document.dispatchEvent(progressEvent);
}
document.addEventListener("progress", (event) => {
console.log(`Progress: ${event.loaded}/${event.total}`);
});
updateProgress(0.123456, 1);
Specifications Browser compatibility See also
ProgressEvent
interface it belongs to.RetroSearch is an open source project built by @garambo | Open a GitHub Issue
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