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Note: This feature is available in Web Workers.
The GPUPipelineError()
constructor creates a new GPUPipelineError
object instance.
new GPUPipelineError(message, options)
Parameters
message
Optional
A string providing a human-readable message that explains why the error occurred. If not specified, message
defaults to an empty string (""
).
options
An object, which can contain the following properties:
reason
An enumerated value that defines the reason the pipeline creation failed in a machine-readable way. The value can be one of:
"internal"
: Pipeline creation failed because of an internal error (see GPUInternalError
for more information about these kinds of error)."validation"
: Pipeline creation failed because of a validation error (see GPUValidationError
for more information about these kinds of error).A developer would not manually use the constructor to create a GPUPipelineError
object. The user agent uses this constructor to create an appropriate object when a Promise
returned by a GPUDevice.createComputePipelineAsync()
or GPUDevice.createRenderPipelineAsync()
call rejects, signalling a pipeline failure.
See the main GPUPipelineError
page for an example involving a GPUPipelineError
object instance.
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