Baseline Widely available
The mouseleave
event is fired at an Element
when the cursor of a pointing device (usually a mouse) is moved out of it.
mouseleave
and mouseout
are similar but differ in that mouseleave
does not bubble and mouseout
does. This means that mouseleave
is fired when the pointer has exited the element and all of its descendants, whereas mouseout
is fired when the pointer leaves the element or leaves one of the element's descendants, because of bubbling (even if the pointer is still within the element). Other than that, leave and out events for the same situation are dispatched at the same time, if appropriate.
The mouseleave
and mouseout
events will not be triggered when the element is replaced or removed from the DOM.
Note that "moving out of an element" refers to the element's position in the DOM tree, not to its visual position. For example, if two sibling elements are positioned so one is placed inside the other, then moving from the outer element into the inner element will trigger mouseleave
on the outer element, even though the pointer is still in the bounds of the outer element.
Use the event name in methods like addEventListener()
, or set an event handler property.
addEventListener("mouseleave", (event) => { })
onmouseleave = (event) => { }
Event type Event properties
This interface also inherits properties of its parents, UIEvent
and Event
.
MouseEvent.altKey
Read only
Returns true
if the alt key was down when the mouse event was fired.
MouseEvent.button
Read only
The button number that was pressed (if applicable) when the mouse event was fired.
MouseEvent.buttons
Read only
The buttons being pressed (if any) when the mouse event was fired.
MouseEvent.clientX
Read only
The X coordinate of the mouse pointer in viewport coordinates.
MouseEvent.clientY
Read only
The Y coordinate of the mouse pointer in viewport coordinates.
MouseEvent.ctrlKey
Read only
Returns true
if the control key was down when the mouse event was fired.
MouseEvent.layerX
Non-standard Read only
Returns the horizontal coordinate of the event relative to the current layer.
MouseEvent.layerY
Non-standard Read only
Returns the vertical coordinate of the event relative to the current layer.
MouseEvent.metaKey
Read only
Returns true
if the meta key was down when the mouse event was fired.
MouseEvent.movementX
Read only
The X coordinate of the mouse pointer relative to the position of the last mousemove
event.
MouseEvent.movementY
Read only
The Y coordinate of the mouse pointer relative to the position of the last mousemove
event.
MouseEvent.offsetX
Read only
The X coordinate of the mouse pointer relative to the position of the padding edge of the target node.
MouseEvent.offsetY
Read only
The Y coordinate of the mouse pointer relative to the position of the padding edge of the target node.
MouseEvent.pageX
Read only
The X coordinate of the mouse pointer relative to the whole document.
MouseEvent.pageY
Read only
The Y coordinate of the mouse pointer relative to the whole document.
The secondary target for the event, if there is one.
MouseEvent.screenX
Read only
The X coordinate of the mouse pointer in screen coordinates.
MouseEvent.screenY
Read only
The Y coordinate of the mouse pointer in screen coordinates.
MouseEvent.shiftKey
Read only
Returns true
if the shift key was down when the mouse event was fired.
MouseEvent.mozInputSource
Non-standard Read only
The type of device that generated the event (one of the MOZ_SOURCE_*
constants). This lets you, for example, determine whether a mouse event was generated by an actual mouse or by a touch event (which might affect the degree of accuracy with which you interpret the coordinates associated with the event).
MouseEvent.webkitForce
Non-standard Read only
The amount of pressure applied when clicking.
MouseEvent.x
Read only
Alias for MouseEvent.clientX
.
MouseEvent.y
Read only
Alias for MouseEvent.clientY
.
mouseleave
events
One mouseleave
event is sent to each element of the hierarchy when leaving them. Here four events are sent to the four elements of the hierarchy when the pointer moves from the text to an area outside of the most outer div represented here.
mouseout
events
One single mouseout
event is sent to the deepest element of the DOM tree, then it bubbles up the hierarchy until it is canceled by a handler or reaches the root.
The mouseout
documentation has an example illustrating the difference between mouseout
and mouseleave
.
The following trivial example uses the mouseenter
event to change the border on the <div>
when the mouse enters the space allotted to it. It then adds an item to the list with the number of the mouseenter
or mouseleave
event.
<div id="mouseTarget">
<ul id="unorderedList">
<li>No events yet!</li>
</ul>
</div>
CSS
Styling the <div>
to make it more visible.
#mouseTarget {
box-sizing: border-box;
width: 15rem;
border: 1px solid #333;
}
JavaScript
let enterEventCount = 0;
let leaveEventCount = 0;
const mouseTarget = document.getElementById("mouseTarget");
const unorderedList = document.getElementById("unorderedList");
mouseTarget.addEventListener("mouseenter", (e) => {
mouseTarget.style.border = "5px dotted orange";
enterEventCount++;
addListItem(`This is mouseenter event ${enterEventCount}.`);
});
mouseTarget.addEventListener("mouseleave", (e) => {
mouseTarget.style.border = "1px solid #333";
leaveEventCount++;
addListItem(`This is mouseleave event ${leaveEventCount}.`);
});
function addListItem(text) {
// Create a new text node using the supplied text
const newTextNode = document.createTextNode(text);
// Create a new li element
const newListItem = document.createElement("li");
// Add the text node to the li element
newListItem.appendChild(newTextNode);
// Add the newly created list item to list
unorderedList.appendChild(newListItem);
}
Result Specifications Browser compatibility See also
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4