Baseline Widely available
The DelayNode
interface represents a delay-line; an AudioNode
audio-processing module that causes a delay between the arrival of an input data and its propagation to the output.
A DelayNode
always has exactly one input and one output, both with the same amount of channels.
When creating a graph that has a cycle, it is mandatory to have at least one DelayNode
in the cycle, or the nodes taking part in the cycle will be muted.
1
Number of outputs 1
Channel count mode "max"
Channel count 2
(not used in the default count mode) Channel interpretation "speakers"
Constructor
DelayNode()
Creates a new instance of an DelayNode object instance. As an alternative, you can use the BaseAudioContext.createDelay()
factory method; see Creating an AudioNode.
Inherits properties from its parent, AudioNode
.
DelayNode.delayTime
Read only
An a-rate AudioParam
representing the amount of delay to apply, specified in seconds.
No specific methods; inherits methods from its parent, AudioNode
.
See BaseAudioContext.createDelay()
for example code.
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