Baseline Widely available
The createConstantSource()
property of the BaseAudioContext
interface creates a ConstantSourceNode
object, which is an audio source that continuously outputs a monaural (one-channel) sound signal whose samples all have the same value.
Note: The ConstantSourceNode()
constructor is the recommended way to create a ConstantSourceNode
; see Creating an AudioNode.
None.
Return valueA ConstantSourceNode
instance.
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