Baseline Widely available
The createBiquadFilter()
method of the BaseAudioContext
interface creates a BiquadFilterNode
, which represents a second order filter configurable as several different common filter types.
Note: The BiquadFilterNode()
constructor is the recommended way to create a BiquadFilterNode
; see Creating an AudioNode.
None.
Return value ExamplesThe following example shows basic usage of an AudioContext to create a Biquad filter node. For more complete applied examples/information, check out our Voice-change-O-matic demo (see app.js lines 108â193 for relevant code).
const audioCtx = new AudioContext();
// Set up the different audio nodes we will use for the app
const analyser = audioCtx.createAnalyser();
const distortion = audioCtx.createWaveShaper();
const gainNode = audioCtx.createGain();
const biquadFilter = audioCtx.createBiquadFilter();
const convolver = audioCtx.createConvolver();
// Connect the nodes together
source = audioCtx.createMediaStreamSource(stream);
source.connect(analyser);
analyser.connect(distortion);
distortion.connect(biquadFilter);
biquadFilter.connect(convolver);
convolver.connect(gainNode);
gainNode.connect(audioCtx.destination);
// Manipulate the Biquad filter
biquadFilter.type = "lowshelf";
biquadFilter.frequency.setValueAtTime(1000, audioCtx.currentTime);
biquadFilter.gain.setValueAtTime(25, audioCtx.currentTime);
Specifications Browser compatibility See also
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