Baseline Widely available
WebGLRenderingContext.compileShader() 㯠WebGL API ã®ã¡ã½ããã§ã GLSL ã·ã§ã¼ãã¼ããã¤ããªã¼ã¸ã³ã³ãã¤ã«ãã¾ãããã㯠WebGLProgram
ã§ä½¿ç¨ãããã¨ãã§ãã¾ãã
shader
ãã©ã°ã¡ã³ãã¾ãã¯é ç¹ã® WebGLShader
ã
ãªã (undefined
)ã
js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, shaderSource);
gl.compileShader(shader);
仿§æ¸ ãã©ã¦ã¶ã¼ã®äºææ§ é¢é£æ
å ±
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4