Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.shaderSource()
method of the WebGL API sets the source code of a WebGLShader
.
shaderSource(shader, source)
Parameters
shader
A WebGLShader
object in which to set the source code.
source
A string containing the GLSL source code to set.
None (undefined
).
TypeError
Thrown if the specified shader
is not of type WebGLShader
.
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
const source = gl.getShaderSource(shader);
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