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WebGLRenderingContext: shaderSource() method - Web APIs

WebGLRenderingContext: shaderSource() method

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The WebGLRenderingContext.shaderSource() method of the WebGL API sets the source code of a WebGLShader.

Syntax
shaderSource(shader, source)
Parameters
shader

A WebGLShader object in which to set the source code.

source

A string containing the GLSL source code to set.

Return value

None (undefined).

Exceptions
TypeError

Thrown if the specified shader is not of type WebGLShader.

Examples
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

const source = gl.getShaderSource(shader);
Specifications Browser compatibility See also

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