Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.depthMask()
method of the WebGL API sets whether writing into the depth buffer is enabled or disabled.
flag
A GLboolean
specifying whether or not writing into the depth buffer is enabled. Default value: true
, meaning that writing is enabled.
None (undefined
).
To get the current depth mask, query the DEPTH_WRITEMASK
constant which returns a boolean value.
gl.getParameter(gl.DEPTH_WRITEMASK);
// false
Specifications Browser compatibility See also
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