Baseline Widely available
Note: This feature is available in Web Workers.
The WebGLRenderingContext.clearColor()
method of the WebGL API specifies the color values used when clearing color buffers.
This specifies what color values to use when calling the clear()
method. The values are clamped between 0 and 1.
clearColor(red, green, blue, alpha)
Parameters
red
A GLclampf
specifying the red color value used when the color buffers are cleared. Default value: 0.
green
A GLclampf
specifying the green color value used when the color buffers are cleared. Default value: 0.
blue
A GLclampf
specifying the blue color value used when the color buffers are cleared. Default value: 0.
alpha
A GLclampf
specifying the alpha (transparency) value used when the color buffers are cleared. Default value: 0.
None (undefined
).
gl.clearColor(1, 0.5, 0.5, 1);
To get the current clear color, query the COLOR_CLEAR_VALUE
constant which returns a Float32Array
.
gl.getParameter(gl.COLOR_CLEAR_VALUE);
// Float32Array[1, 0.5, 0.5, 1]
Specifications Browser compatibility See also
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4