Baseline Widely available *
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.uniformMatrix[234]x[234]fv()
methods of the WebGL 2 API specify matrix values for uniform variables.
Note: There are no 2x2
, 3x3
, and 4x4
versions of this method. They are abbreviated in 2
, 3
, and 4
, respectively. See the syntax below.
uniformMatrix2fv(location, transpose, data)
uniformMatrix2fv(location, transpose, data, srcOffset)
uniformMatrix2fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix3x2fv(location, transpose, data)
uniformMatrix3x2fv(location, transpose, data, srcOffset)
uniformMatrix3x2fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix4x2fv(location, transpose, data)
uniformMatrix4x2fv(location, transpose, data, srcOffset)
uniformMatrix4x2fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix2x3fv(location, transpose, data)
uniformMatrix2x3fv(location, transpose, data, srcOffset)
uniformMatrix2x3fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix3fv(location, transpose, data)
uniformMatrix3fv(location, transpose, data, srcOffset)
uniformMatrix3fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix4x3fv(location, transpose, data)
uniformMatrix4x3fv(location, transpose, data, srcOffset)
uniformMatrix4x3fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix2x4fv(location, transpose, data)
uniformMatrix2x4fv(location, transpose, data, srcOffset)
uniformMatrix2x4fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix3x4fv(location, transpose, data)
uniformMatrix3x4fv(location, transpose, data, srcOffset)
uniformMatrix3x4fv(location, transpose, data, srcOffset, srcLength)
uniformMatrix4fv(location, transpose, data)
uniformMatrix4fv(location, transpose, data, srcOffset)
uniformMatrix4fv(location, transpose, data, srcOffset, srcLength)
Parameters
location
A WebGLUniformLocation
object containing the location of the uniform attribute to modify.
transpose
A GLboolean
specifying whether to transpose the matrix.
data
A Float32Array
of float values.
None (undefined
).
gl.uniformMatrix2x3fv(loc, false, [1, 2, 3, 4, 5, 6]);
Specifications Browser compatibility See also
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