Baseline Widely available
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.bindSampler()
method of the WebGL 2 API binds a passed WebGLSampler
object to the texture unit at the passed index.
bindSampler(unit, sampler)
Parameters
unit
A GLuint
specifying the index of the texture unit to which to bind the sampler to.
sampler
A WebGLSampler
object to bind.
None (undefined
).
const sampler = gl.createSampler();
gl.bindSampler(0, sampler);
Specifications Browser compatibility See also
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