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WebGL2RenderingContext: bindSampler() method - Web APIs

WebGL2RenderingContext: bindSampler() method

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The WebGL2RenderingContext.bindSampler() method of the WebGL 2 API binds a passed WebGLSampler object to the texture unit at the passed index.

Syntax
bindSampler(unit, sampler)
Parameters
unit

A GLuint specifying the index of the texture unit to which to bind the sampler to.

sampler

A WebGLSampler object to bind.

Return value

None (undefined).

Examples
const sampler = gl.createSampler();
gl.bindSampler(0, sampler);
Specifications Browser compatibility See also

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