Baseline Widely available *
Note: This feature is available in Web Workers.
The ProgressEvent
interface represents events that measure the progress of an underlying process, like an HTTP request (e.g., an XMLHttpRequest
, or the loading of the underlying resource of an <img>
, <audio>
, <video>
, <style>
or <link>
).
ProgressEvent()
Creates a ProgressEvent
event with the given parameters.
Also inherits properties from its parent Event
.
ProgressEvent.lengthComputable
Read only
A boolean flag indicating if the ratio between the size of the data already transmitted or processed (loaded
), and the total size of the data (total
), is calculable. In other words, it tells if the progress is measurable or not.
ProgressEvent.loaded
Read only
A number indicating the size of the data already transmitted or processed. For a ProgressEvent
dispatched by the browser in HTTP messages, the value refers to the size, in bytes, of the message body, excluding headers and other overhead. In compressed messages of unknown total size, loaded
might refer to the size of the compressed or uncompressed data, depending on the browser. As of 2024, it contains the size of the compressed data in Firefox, and the uncompressed data in Chrome. In a ProgressEvent
you create yourself, you can assign any numeric value to loaded
that represents the amount of work completed relative to the total
value.
ProgressEvent.total
Read only
A number indicating the total size of the data being transmitted or processed. For ProgressEvent
s dispatched by the browser in HTTP messages, the value refers to the size, in bytes, of a resource and is derived from the Content-Length
header. In a ProgressEvent
you create yourself, you may wish to normalize total
to a value such as 100
or 1
if revealing the precise amount of bytes of a resource is a concern. If using 1
as a total, for example, then loaded
would be a decimal value between 0
and 1
.
Inherits methods from its parent, Event
.
The following example adds a ProgressEvent
to a new XMLHttpRequest
and uses it to display the status of the request.
const progressBar = document.getElementById("p"),
client = new XMLHttpRequest();
client.open("GET", "magical-unicorns");
client.onprogress = (pe) => {
if (pe.lengthComputable) {
progressBar.max = pe.total;
progressBar.value = pe.loaded;
}
};
client.onloadend = (pe) => {
progressBar.value = pe.loaded;
};
client.send();
Using fractions in a ProgressEvent
The total number of bytes of a resource may reveal too much information about a resource, so a number between 0 and 1 may be used in a ProgressEvent()
instead:
function updateProgress(loaded, total) {
const progressEvent = new ProgressEvent("progress", {
lengthComputable: true,
loaded,
total,
});
document.dispatchEvent(progressEvent);
}
document.addEventListener("progress", (event) => {
console.log(`Progress: ${event.loaded}/${event.total}`);
});
updateProgress(0.123456, 1);
Specifications Browser compatibility See also
Event
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