Baseline Widely available *
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The GamepadEvent interface of the Gamepad API contains references to gamepads connected to the system, which is what the gamepad events gamepadconnected
and gamepaddisconnected
are fired in response to.
GamepadEvent()
Returns a new GamepadEvent
object.
GamepadEvent.gamepad
Read only
Returns a Gamepad
object, providing access to the associated gamepad data for the event fired.
The gamepad property being called on a fired gamepadconnected
event.
window.addEventListener("gamepadconnected", (e) => {
console.log(
"Gamepad connected at index %d: %s. %d buttons, %d axes.",
e.gamepad.index,
e.gamepad.id,
e.gamepad.buttons.length,
e.gamepad.axes.length,
);
});
And on a gamepaddisconnected
event.
window.addEventListener("gamepaddisconnected", (e) => {
console.log(
"Gamepad disconnected from index %d: %s",
e.gamepad.index,
e.gamepad.id,
);
});
Specifications Browser compatibility See also
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HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4